Player Matchup

Da Ji
Da Ji
Mog-ar
Da Ji
Level 47
God Stats
66W - 51L
1,478 SR
Queue Stats
211W - 238L
1,283 Elo+
Party 2
Scylla
Scylla
Mythic Kira
Scylla
Level 45
God Stats
1W - 3L
1,196 SR
Queue Stats
66W - 73L
1,447 Elo+
Party 3
Yemoja
Yemoja
Mythic Tragedy
Yemoja
Level 28
God Stats
1W - 3L
1,264 SR
Queue Stats
70W - 75L
1,457 Elo+
Party 3
Chaac
Chaac
World_Eater00
Chaac
Level 55
God Stats
14W - 5L
1,713 SR
Queue Stats
298W - 325L
1,269 Elo+
Party 2
Anubis
Anubis
ashida130
Anubis
Level 24
God Stats
5W - 3L
1,753 SR
Queue Stats
9W - 15L
1,587 Elo+
Party 3
Team Averages
Level 40
1,481 SR
1,408 Elo+

VS

Team Averages
Level 49
1,649 SR
1,377 Elo+
Neith
Neith
AbsoluteZero213
Neith
Level 53
God Stats
4W - 6L
1,703 SR
Queue Stats
135W - 146L
1,365 Elo+
Party 4
Ra
Ra
Demon_King_23
Ra
Level 41
God Stats
0W - 1L
1,640 SR
Queue Stats
4W - 13L
1,202 Elo+
Party 1
Terra
Terra
Hasnoaim
Terra
Level 34
God Stats
3W - 1L
1,873 SR
Queue Stats
64W - 64L
1,500 Elo+
Solo
Bakasura
Bakasura
TheLionSpirit3
Bakasura
Level 29
God Stats
2W - 4L
1,326 SR
Queue Stats
103W - 110L
1,391 Elo+
Party 4
Tyr
Tyr
digitalxy
Tyr
Level 89
God Stats
0W - 3L
1,702 SR
Queue Stats
50W - 62L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Mog-ar
Da Ji
15
4 / 0 / 8
10,616
590
9,344
11,801
4,765
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
20
16 / 0 / 1
13,096
728
14,586
4,185
1,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 3 / 4
10,401
578
15,416
10,238
4,472
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 2
9,795
544
9,058
12,090
7,768
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
ashida130
Anubis
14
6 / 2 / 11
9,712
540
10,462
8,490
3,146
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
8,180
454
10,274
14,674
4,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

7
0 / 10 / 0
5,779
321
819
7,949
2,941
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Terra
Hasnoaim
Terra
11
0 / 8 / 5
7,183
399
3,880
18,194
8,994
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
13
2 / 8 / 2
8,273
460
3,996
14,815
3,920
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 4 / 0
8,249
458
10,167
17,507
18,425
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
35
Kills
7
7
Deaths
35
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
0
10
0
0
L
Terra
Hasnoaim
Terra
0
8
5
0.31
W
Da Ji
Mog-ar
Da Ji
4
0
8
8
W
Scylla
16
0
1
16.5
W
9
3
4
3.67
L
Bakasura
2
8
2
0.38
W
0
2
2
0.5
W
Anubis
ashida130
Anubis
6
2
11
5.75
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,866
Damage
29,136
46,804
Taken
73,139
21,880
Mitigated
38,676
20,541
Healing
19,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,274
4,666
513
5,111
14,674
4,396
0
11,599
2,845
0
48,234
L
819
171
30
402
7,949
2,941
0
5,859
2,090
14,074
0
L
Terra
Hasnoaim
Terra
3,880
1,110
1,285
2,937
18,194
8,994
0
14,129
3,904
10,064
0
W
Da Ji
Mog-ar
Da Ji
9,344
2,311
0
6,995
11,801
4,765
392
196
11,474
0
73,386
W
Scylla
14,586
1,244
0
706
4,185
1,729
4,474
791
3,394
92,896
0
W
15,416
2,325
944
2,195
10,238
4,472
539
2,435
7,775
45,748
0
L
Bakasura
3,996
2,485
0
2,328
14,815
3,920
0
6,752
8,063
0
28,013
W
9,058
3,343
176
6,640
12,090
7,768
428
0
12,090
0
56,223
W
Anubis
ashida130
Anubis
10,462
1,012
0
2,885
8,490
3,146
960
1,277
6,767
42,420
0
L
10,167
3,776
0
7,345
17,507
18,425
589
1,734
15,773
0
54,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,620
Gold Earned
37,664
514
Minions Killed
255
0
Camps Cleared
0
1,483,252
Distance Traveled
1,336,349
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,180
454
85
5
0
282,621
5
L
Ra
5,779
321
19
1
0
162,223
0
L
Terra
7,183
399
11
1
0
260,744
1
W
Da Ji
10,616
590
94
5
0
298,611
2
W
Scylla
13,096
728
178
10
0
319,767
3
W
Yemoja
10,401
578
53
3
0
281,746
3
L
Bakasura
8,273
460
57
3
0
318,438
6
W
Chaac
9,795
544
102
6
0
332,137
4
W
Anubis
9,712
540
87
5
0
250,991
2
L
Tyr
8,249
458
83
5
0
312,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role