Player Matchup

Neith
Neith
Drizzy VI
Neith
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 10L
1,431 Elo+
Party 2
Thor
Thor
JoshTheKing2141
Thor
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 41L
1,644 Elo+
Solo
Xbalanque
Xbalanque
PezHeadEv
Xbalanque
Level 7
God Stats
1W - 6L
1,691 SR
Queue Stats
16W - 28L
1,376 Elo+
Party 2
Kukulkan
Kukulkan
p_dubb03
Kukulkan
Level 16
God Stats
49W - 42L
1,541 SR
Queue Stats
55W - 50L
1,507 Elo+
Party 2
Freya
Freya
xK1NGxxP1Nx
Freya
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 157L
1,448 Elo+
Solo
Team Averages
Level 17
1,546 SR
1,481 Elo+

VS

Team Averages
Level 36
1,559 SR
1,507 Elo+
Da Ji
Da Ji
PureFire1990
Da Ji
Level 111
God Stats
31W - 22L
1,574 SR
Queue Stats
119W - 120L
1,474 Elo+
Party 3
Bellona
Bellona
UNDEADBUM
Bellona
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 30L
1,500 Elo+
Party 3
Chaac
Chaac
cunstar97
Chaac
Level 8
God Stats
9W - 4L
1,411 SR
Queue Stats
38W - 40L
1,480 Elo+
Party 1
Anubis
Anubis
kaotic persone
Anubis
Level 29
God Stats
35W - 21L
1,647 SR
Queue Stats
64W - 48L
1,522 Elo+
Solo
Cerberus
Cerberus
oigrizzlyio
Cerberus
Level 29
God Stats
11W - 6L
1,665 SR
Queue Stats
41W - 32L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Drizzy VI
Neith
15
0 / 12 / 5
9,410
855
6,959
16,020
5,088
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 7 / 5
9,486
862
4,109
17,438
5,131
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
PezHeadEv
Xbalanque
15
1 / 10 / 2
9,454
859
11,347
15,289
9,055
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
p_dubb03
Kukulkan
16
5 / 13 / 1
10,493
954
21,458
18,983
5,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 6 / 5
9,719
884
7,665
17,868
8,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

6

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 0 / 10
14,565
1,324
27,082
7,256
4,528
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
UNDEADBUM
Bellona
17
0 / 4 / 21
10,422
947
1,764
7,596
4,159
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
cunstar97
Chaac
18
1 / 2 / 22
11,046
1,004
6,887
16,404
9,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
16 / 0 / 22
14,078
1,280
28,309
14,036
7,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
oigrizzlyio
Cerberus
19
5 / 0 / 27
12,064
1,097
14,927
14,411
14,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
150
6
Kills
48
48
Deaths
6
18
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Neith
Drizzy VI
Neith
0
12
5
0.21
L
0
7
5
0.36
L
Xbalanque
PezHeadEv
Xbalanque
1
10
2
0.2
W
26
0
10
31
W
Bellona
UNDEADBUM
Bellona
0
4
21
2.63
W
Chaac
cunstar97
Chaac
1
2
22
6
W
16
0
22
27
W
Cerberus
oigrizzlyio
Cerberus
5
0
27
18.5
L
Kukulkan
p_dubb03
Kukulkan
5
13
1
0.42
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,538
Damage
78,969
85,598
Taken
59,703
33,619
Mitigated
40,289
2,855
Healing
26,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Drizzy VI
Neith
6,959
4,081
0
302
16,020
5,088
0
7,543
8,477
0
18,856
L
4,109
547
0
276
17,438
5,131
0
10,352
7,086
0
17,781
L
Xbalanque
PezHeadEv
Xbalanque
11,347
5,742
0
669
15,289
9,055
0
9,543
5,746
0
25,325
W
27,082
11,462
0
1,032
7,256
4,528
0
4,282
2,974
0
38,239
W
Bellona
UNDEADBUM
Bellona
1,764
1,100
0
544
7,596
4,159
0
3,669
3,927
0
4,757
W
Chaac
cunstar97
Chaac
6,887
1,167
638
9,477
16,404
9,207
0
9,492
6,912
0
31,666
W
28,309
2,938
251
9,481
14,036
7,966
0
5,374
8,662
56,245
0
W
Cerberus
oigrizzlyio
Cerberus
14,927
972
573
4,758
14,411
14,429
0
6,306
8,105
26,243
0
L
Kukulkan
p_dubb03
Kukulkan
21,458
1,412
0
593
18,983
5,961
0
8,638
10,345
45,754
0
L
7,665
2,554
0
1,015
17,868
8,384
0
7,160
10,708
25,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,562
Gold Earned
62,175
157
Minions Killed
209
4
Camps Cleared
5
836,410
Distance Traveled
975,099
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,410
855
15
1
1
118,815
0
L
Thor
9,486
862
36
3
1
189,740
2
L
Xbalanque
9,454
859
24
2
0
155,235
2
W
Da Ji
14,565
1,324
13
1
4
231,378
0
W
Bellona
10,422
947
10
1
0
137,932
1
W
Chaac
11,046
1,004
64
6
1
201,015
1
W
Anubis
14,078
1,280
81
7
0
175,012
1
W
Cerberus
12,064
1,097
41
4
0
229,762
0
L
Kukulkan
10,493
954
53
5
0
174,465
0
L
Freya
9,719
884
29
3
2
198,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role