Player Matchup

Cerberus
Cerberus
Bronze III
F00LU_
Cerberus
Bronze III
Level 61
God Stats
29W - 30L
1,518 SR
Queue Stats
33W - 38L
373 MMR
Party 1
Neith
Neith
Bronze II
andrew godoy
Neith
Bronze II
Level 44
God Stats
24W - 30L
1,483 SR
Queue Stats
99W - 117L
560 MMR
Solo
Anubis
Anubis
Silver V
rushed00
Anubis
Silver V
Level 85
God Stats
20W - 20L
1,712 SR
Queue Stats
224W - 255L
951 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 63
1,571 SR
628 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 81
1,464 SR
625 MMR
Medusa
Medusa
Bronze II
Bagdon440710
Medusa
Bronze II
Level 102
God Stats
88W - 98L
1,403 SR
Queue Stats
120W - 138L
634 MMR
Solo
Zeus
Zeus
Bronze II
DarkCell360
Zeus
Bronze II
Level 106
God Stats
14W - 16L
1,504 SR
Queue Stats
280W - 320L
675 MMR
Solo
Odin
Odin
Bronze III
vPureClxmps
Odin
Bronze III
Level 35
God Stats
1W - 2L
1,485 SR
Queue Stats
5W - 16L
565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
F00LU_
Cerberus
12
4 / 5 / 5
11,240
661
5,852
13,431
18,028
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes

Shoes

+6%
Movement Speed

13
3 / 8 / 5
10,954
644
8,651
13,317
4,181
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
rushed00
Anubis
13
3 / 8 / 7
11,088
652
5,762
13,136
5,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
BacchusAwilixKumbhakarnaLokiVulcan

VS

Bans
BastetYmirAresKukulkanYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 6 / 10
12,227
719
11,682
10,207
2,674
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
8 / 1 / 7
12,456
733
16,405
5,494
1,353
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
8 / 4 / 8
12,511
736
4,919
11,649
5,158
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
10
Kills
21
21
Deaths
11
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
6
10
1.67
W
8
1
7
11.5
L
Cerberus
F00LU_
Cerberus
4
5
5
1.3
L
3
8
5
0.69
L
Anubis
rushed00
Anubis
3
8
7
0.81
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,265
Damage
33,006
39,884
Taken
27,350
27,446
Mitigated
9,185
9,089
Healing
1,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,682
4,069
0
470
10,207
2,674
1,668
4,280
5,927
0
49,910
W
16,405
596
0
580
5,494
1,353
689
3,007
2,487
45,014
0
L
Cerberus
F00LU_
Cerberus
5,852
35
246
1,979
13,431
18,028
0
5,690
7,741
21,930
0
L
8,651
4,637
0
1,767
13,317
4,181
66
4,312
9,005
0
46,979
L
Anubis
rushed00
Anubis
5,762
0
986
4,111
13,136
5,237
65
6,433
6,703
43,783
0
W
4,919
1,031
0
669
11,649
5,158
325
4,355
7,294
0
22,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,282
Gold Earned
37,194
215
Minions Killed
170
0
Camps Cleared
0
743,360
Distance Traveled
848,828
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,227
719
74
4
0
289,428
4
W
Zeus
12,456
733
57
3
0
285,054
0
L
Cerberus
11,240
661
41
2
0
267,192
3
L
Neith
10,954
644
76
4
0
218,729
5
L
Anubis
11,088
652
98
6
0
257,439
1
W
Odin
12,511
736
39
2
0
274,346
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role