Player Matchup

Zhong Kui
Zhong Kui
Arevets
Zhong Kui
Level 148
God Stats
0W - 1L
1,477 SR
Queue Stats
106W - 100L
1,636 Elo+
Solo
Tyr
Tyr
Boogmeister
Tyr
Level 144
God Stats
1W - 1L
1,822 SR
Queue Stats
25W - 13L
1,685 Elo+
Party 1
Zeus
Zeus
StealthTìtan
Zeus
Level 102
God Stats
2W - 1L
1,771 SR
Queue Stats
39W - 24L
1,682 Elo+
Party 1
Raijin
Raijin
ToonsInTrouble
Raijin
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 13L
1,720 Elo+
Party 1
Thor
Thor
XxProGamer2010xX
Thor
Level 104
God Stats
1W - 1L
1,398 SR
Queue Stats
30W - 20L
1,313 Elo+
Party 1
Team Averages
Level 128
1,594 SR
1,607 Elo+

VS

Team Averages
Level 146
1,655 SR
1,626 Elo+
Kukulkan
Kukulkan
Ayomi
Kukulkan
Level 156
God Stats
12W - 6L
1,718 SR
Queue Stats
529W - 466L
1,590 Elo+
Party 2
Khepri
Khepri
Carebears
Khepri
Level 127
God Stats
5W - 2L
1,862 SR
Queue Stats
241W - 225L
1,612 Elo+
Party 2
Ne Zha
Ne Zha
Korengen
Ne Zha
Level 145
God Stats
5W - 1L
1,505 SR
Queue Stats
102W - 76L
1,656 Elo+
Party 2
Xbalanque
Xbalanque
NRG First Blood
Xbalanque
Level 156
God Stats
14W - 12L
1,500 SR
Queue Stats
1,220W - 1,163L
1,646 Elo+
Solo
Cerberus
Cerberus
Nicgg
Cerberus
Level 145
God Stats
11W - 7L
1,687 SR
Queue Stats
645W - 572L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Arevets
Zhong Kui
17
4 / 7 / 5
10,433
869
8,512
12,185
4,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 4 / 11
9,825
819
6,085
12,075
5,547
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 5 / 5
8,807
734
12,254
8,360
2,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 4 / 7
9,848
821
8,869
8,957
2,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 6
8,568
714
8,514
10,472
3,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ayomi
Kukulkan
18
9 / 2 / 12
10,813
901
11,664
7,010
3,647
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
Carebears
Khepri
17
4 / 2 / 17
10,722
894
5,651
11,725
12,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Korengen
Ne Zha
16
5 / 4 / 17
10,155
846
9,282
10,533
5,037
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
NRG First Blood
Xbalanque
15
4 / 3 / 16
9,860
822
13,920
10,839
5,413
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
Nicgg
Cerberus
15
3 / 4 / 11
9,942
829
5,908
16,171
15,951
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
98
15
Kills
25
25
Deaths
15
34
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Arevets
Zhong Kui
4
7
5
0.93
W
Kukulkan
Ayomi
Kukulkan
9
2
12
7.5
L
2
4
11
1.88
W
Khepri
Carebears
Khepri
4
2
17
6.25
W
Ne Zha
Korengen
Ne Zha
5
4
17
3.38
W
Xbalanque
NRG First Blood
Xbalanque
4
3
16
4
W
Cerberus
Nicgg
Cerberus
3
4
11
2.13
L
2
5
5
0.9
L
4
4
7
1.88
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,234
Damage
46,425
52,049
Taken
56,278
18,034
Mitigated
43,022
13,098
Healing
13,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Arevets
Zhong Kui
8,512
487
1,366
2,688
12,185
4,285
0
5,188
6,997
17,995
0
W
Kukulkan
Ayomi
Kukulkan
11,664
571
1,645
273
7,010
3,647
1,483
4,038
2,972
34,509
0
L
6,085
599
1,005
3,538
12,075
5,547
354
5,940
6,135
0
15,760
W
Khepri
Carebears
Khepri
5,651
685
0
500
11,725
12,974
388
7,319
4,406
9,996
0
W
Ne Zha
Korengen
Ne Zha
9,282
1,622
1,907
2,596
10,533
5,037
1,482
6,349
4,184
0
24,393
W
Xbalanque
NRG First Blood
Xbalanque
13,920
1,453
879
1,869
10,839
5,413
1,623
6,417
4,422
0
24,625
W
Cerberus
Nicgg
Cerberus
5,908
476
379
3,622
16,171
15,951
28
5,512
10,659
13,285
0
L
12,254
318
750
1,435
8,360
2,087
357
4,244
4,116
27,729
0
L
8,869
284
449
955
8,957
2,941
528
3,808
5,149
30,729
0
L
8,514
704
197
715
10,472
3,174
460
4,043
6,429
0
10,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,481
Gold Earned
51,492
125
Minions Killed
150
0
Camps Cleared
0
997,777
Distance Traveled
1,065,234
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,433
869
27
2
0
158,523
0
W
Kukulkan
10,813
901
52
4
0
213,311
0
L
Tyr
9,825
819
19
2
0
218,834
5
W
Khepri
10,722
894
14
1
0
207,378
4
W
Ne Zha
10,155
846
26
2
0
228,974
3
W
Xbalanque
9,860
822
26
2
0
186,794
0
W
Cerberus
9,942
829
32
3
0
228,777
4
L
Zeus
8,807
734
35
3
0
213,680
1
L
Raijin
9,848
821
43
4
0
206,738
2
L
Thor
8,568
714
1
0
0
200,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role