Player Matchup

Mercury
Mercury
BlazingMonsterz
Mercury
Level 118
God Stats
1W - 3L
1,489 SR
Queue Stats
232W - 254L
1,387 Elo+
Solo
Nu Wa
Nu Wa
DrFiLLgOOdPHD
Nu Wa
Level 145
God Stats
11W - 12L
1,063 SR
Queue Stats
447W - 458L
1,376 Elo+
Party 1
Rama
Rama
FaintCalf762765
Rama
Level 123
God Stats
1W - 4L
1,194 SR
Queue Stats
151W - 152L
1,435 Elo+
Party 1
Osiris
Osiris
Neeneenonos1290
Osiris
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,323 Elo+
Solo
Jormungandr
Jormungandr
jughfer
Jormungandr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,288 Elo+
Solo
Team Averages
Level 126
1,349 SR
1,362 Elo+

VS

Team Averages
Level 104
1,534 SR
1,436 Elo+
King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
InevitableThug
Chaac
Level 125
God Stats
2W - 1L
1,720 SR
Queue Stats
49W - 54L
1,401 Elo+
Party 2
Zhong Kui
Zhong Kui
Scotty4475
Zhong Kui
Level 77
God Stats
2W - 3L
1,297 SR
Queue Stats
147W - 156L
1,360 Elo+
Solo
Skadi
Skadi
Wh1t3xTiger
Skadi
Level 116
God Stats
8W - 3L
1,651 SR
Queue Stats
131W - 122L
1,493 Elo+
Party 2
Agni
Agni
llxPALAD1Nxll
Agni
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 78L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 5
9,838
757
3,911
11,947
5,214
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 4 / 6
9,742
749
16,820
10,196
4,231
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 6 / 8
10,276
790
19,012
12,290
5,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
5 / 6 / 6
10,151
781
7,210
14,909
7,891
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
jughfer
Jormungandr
15
2 / 5 / 8
9,752
750
6,201
11,904
5,562
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
2
0 / 1 / 0
3,950
304
0
1,741
432
20
5 / 2 / 18
11,706
900
15,859
20,359
24,048
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Scotty4475
Zhong Kui
18
9 / 5 / 13
11,652
896
15,399
19,022
9,169
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
11 / 3 / 12
12,318
948
14,084
12,747
5,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 8 / 9
10,063
774
8,741
10,427
3,677
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
80
19
Kills
28
28
Deaths
19
33
Assists
52
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
0
0
L
1
7
5
0.5
L
5
4
6
2
L
6
6
8
1.67
W
5
2
18
7
L
5
6
6
1.33
W
Zhong Kui
Scotty4475
Zhong Kui
9
5
13
3.1
W
11
3
12
5.67
L
Jormungandr
jughfer
Jormungandr
2
5
8
1.2
W
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,154
Damage
54,083
61,246
Taken
64,296
28,140
Mitigated
43,099
13,344
Healing
27,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
0
0
0
0
1,741
432
0
1,741
0
0
0
L
3,911
285
1,646
1,127
11,947
5,214
288
2,879
9,068
0
14,562
L
16,820
3,595
1,347
1,913
10,196
4,231
595
2,184
8,012
29,628
0
L
19,012
11,778
450
790
12,290
5,242
1,384
4,627
7,663
0
33,587
W
15,859
1,532
2,563
10,791
20,359
24,048
1,036
7,161
13,198
4,877
42,776
L
7,210
1,460
1,661
2,832
14,909
7,891
1,232
9,869
5,040
0
13,743
W
Zhong Kui
Scotty4475
Zhong Kui
15,399
1,295
1,392
5,379
19,022
9,169
961
6,353
12,669
30,581
0
W
14,084
6,427
2,016
4,370
12,747
5,773
2,486
4,460
8,287
0
39,507
L
Jormungandr
jughfer
Jormungandr
6,201
1,376
435
1,143
11,904
5,562
143
6,201
5,703
12,665
0
W
8,741
881
764
669
10,427
3,677
654
3,306
7,121
19,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,759
Gold Earned
49,689
107
Minions Killed
156
0
Camps Cleared
0
924,629
Distance Traveled
887,011
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,950
304
0
0
0
0
0
L
Mercury
9,838
757
27
2
0
216,355
2
L
Nu Wa
9,742
749
15
1
0
198,967
1
L
Rama
10,276
790
31
2
0
162,110
1
W
Chaac
11,706
900
57
4
0
261,892
3
L
Osiris
10,151
781
17
1
0
207,922
0
W
Zhong Kui
11,652
896
29
2
0
216,442
1
W
Skadi
12,318
948
50
4
0
237,182
1
L
Jormungandr
9,752
750
17
1
0
139,275
0
W
Agni
10,063
774
20
2
0
171,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role