Player Matchup

Awilix
Awilix
Masters
 
Awilix
Masters
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Masters
Extenuate
Nox
Masters
Level 160
God Stats
8W - 16L
1,438 SR
Queue Stats
662W - 675L
2,610 MMR
Solo
Yemoja
Yemoja
Masters
IsThatTheJoke
Yemoja
Masters
Level 102
God Stats
15W - 14L
1,526 SR
Queue Stats
173W - 148L
2,649 MMR
Party 1
Odin
Odin
Masters
Nolorun
Odin
Masters
Level 160
God Stats
3W - 0L
1,830 SR
Queue Stats
250W - 190L
2,604 MMR
Solo
Cernunnos
Cernunnos
Diamond I
Polynomibong
Cernunnos
Diamond I
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
262W - 222L
2,647 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 117
1,559 SR
2,402 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 137
1,692 SR
2,624 MMR
Bakasura
Bakasura
Masters
Dragønsstøry1
Bakasura
Masters
Level 160
God Stats
38W - 41L
1,907 SR
Queue Stats
1,586W - 1,515L
2,546 MMR
Party 2
Mercury
Mercury
Masters
Haddix
Mercury
Masters
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 207L
2,751 MMR
Solo
Ares
Ares
Masters
JingleAllTheWei
Ares
Masters
Level 51
God Stats
8W - 9L
1,658 SR
Queue Stats
216W - 193L
2,656 MMR
Solo
Neith
Neith
Masters
Mako
Neith
Masters
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 119L
2,474 MMR
Party 2
Agni
Agni
Masters
Mineral
Agni
Masters
Level 153
God Stats
3W - 2L
1,894 SR
Queue Stats
272W - 231L
2,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
10 / 0 / 8
15,375
732
19,715
13,143
6,617
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 0 / 10
13,413
639
9,852
9,056
4,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 15
13,097
624
7,565
16,634
16,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odin
Nolorun
Odin
19
6 / 1 / 8
13,771
656
16,156
18,055
17,357
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Polynomibong
Cernunnos
19
13 / 0 / 10
14,339
683
26,516
18,697
8,833
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bans
CamazotzKukulkanLokiPersephoneThor

VS

Bans
HeimdallrNe ZhaAnhurHun BatzHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
0 / 8 / 0
9,658
460
7,593
18,163
8,012
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
Haddix
Mercury
16
0 / 3 / 1
10,330
492
8,795
17,308
6,905
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

13
1 / 8 / 1
9,524
454
8,465
26,201
25,784
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Mako
Neith
13
0 / 13 / 1
8,448
402
6,451
17,504
5,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Agni
Mineral
Agni
14
1 / 10 / 1
9,044
431
8,297
16,603
5,531
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
6
42
Kills
2
2
Deaths
42
51
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
0
8
14
L
Bakasura
0
8
0
0
W
7
0
10
12
L
Mercury
Haddix
Mercury
0
3
1
0.17
W
6
1
15
13.5
L
1
8
1
0.19
L
Neith
Mako
Neith
0
13
1
0.04
L
Agni
Mineral
Agni
1
10
1
0.15
W
Odin
Nolorun
Odin
6
1
8
10
W
Cernunnos
Polynomibong
Cernunnos
13
0
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,804
Damage
39,601
75,585
Taken
95,779
53,085
Mitigated
51,727
46,128
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
19,715
7,022
0
6,952
13,143
6,617
3,584
1,846
10,807
0
142,113
L
Bakasura
7,593
5,111
0
3,886
18,163
8,012
1,203
1,015
17,148
0
50,116
W
9,852
994
0
1,801
9,056
4,248
2,220
1,147
7,909
80,290
0
L
Mercury
Haddix
Mercury
8,795
2,167
0
4,102
17,308
6,905
0
3,334
13,974
0
84,279
W
7,565
1,528
9,352
8,775
16,634
16,030
1,296
5,351
11,283
38,665
0
L
8,465
556
0
1,195
26,201
25,784
0
6,374
19,827
32,423
0
L
Neith
Mako
Neith
6,451
3,314
0
1,959
17,504
5,495
1,036
3,091
14,413
0
53,664
L
Agni
Mineral
Agni
8,297
441
0
500
16,603
5,531
0
5,458
11,145
71,520
0
W
Odin
Nolorun
Odin
16,156
3,925
0
8,070
18,055
17,357
1,342
4,310
11,086
8,888
88,434
W
Cernunnos
Polynomibong
Cernunnos
26,516
19,117
0
11,178
18,697
8,833
4,726
4,712
13,845
0
131,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,995
Gold Earned
47,004
740
Minions Killed
576
0
Camps Cleared
0
2,331,207
Distance Traveled
1,923,012
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,375
732
227
11
0
561,215
2
L
Bakasura
9,658
460
136
6
0
413,062
4
W
Nox
13,413
639
153
7
0
454,856
3
L
Mercury
10,330
492
163
8
0
477,584
1
W
Yemoja
13,097
624
33
2
0
429,890
7
L
Ares
9,524
454
36
2
0
380,326
6
L
Neith
8,448
402
103
5
0
301,333
3
L
Agni
9,044
431
138
7
0
350,707
3
W
Odin
13,771
656
159
8
0
450,199
2
W
Cernunnos
14,339
683
168
8
0
435,047
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role