Player Matchup

Sobek
Sobek
 
Sobek
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
America Gangsta
Ganesha
Level 128
God Stats
7W - 5L
1,470 SR
Queue Stats
98W - 108L
1,483 Elo+
Solo
Merlin
Merlin
BigDUSTY
Merlin
Level 139
God Stats
25W - 10L
1,355 SR
Queue Stats
667W - 689L
1,456 Elo+
Solo
Sol
Sol
Im_Famous_6
Sol
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 33L
1,401 Elo+
Solo
Team Averages
Level 116
1,465 SR
1,468 Elo+

VS

Team Averages
Level 116
1,549 SR
1,416 Elo+
Raijin
Raijin
 
Raijin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Hythal
Nox
Level 82
God Stats
4W - 5L
1,747 SR
Queue Stats
94W - 86L
1,456 Elo+
Party 1
Izanami
Izanami
QT Bat
Izanami
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,169 Elo+
Party 1
Zeus
Zeus
Veronation
Zeus
Level 136
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 87L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
4 / 4 / 12
12,096
806
8,464
18,254
20,387
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
 
Ratatoskr
17
8 / 4 / 5
11,237
749
7,725
14,560
9,829
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
0 / 2 / 15
11,502
767
2,434
13,539
15,186
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
BigDUSTY
Merlin
18
6 / 3 / 10
11,653
777
10,946
8,589
3,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 1 / 10
11,614
774
10,598
12,349
4,905
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
5 / 4 / 9
10,711
714
13,788
10,463
4,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
 
Ares
16
1 / 8 / 9
9,112
607
5,699
15,571
18,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nox
Hythal
Nox
19
4 / 4 / 9
10,692
713
11,967
9,155
3,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
QT Bat
Izanami
18
4 / 4 / 8
10,086
672
9,405
9,059
3,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 2 / 2
7,117
474
2,754
2,452
796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
51
22
Kills
14
14
Deaths
22
52
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
4
12
2.5
W
Ratatoskr
 
Ratatoskr
8
4
5
2.63
L
Raijin
 
Raijin
5
4
9
2.38
L
Ares
 
Ares
1
8
9
0.69
W
0
2
15
3.75
W
Merlin
BigDUSTY
Merlin
6
3
10
3.67
L
Nox
Hythal
Nox
4
4
9
2.13
W
4
1
10
9
L
Izanami
QT Bat
Izanami
4
4
8
2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,167
Damage
43,613
67,291
Taken
46,700
53,643
Mitigated
30,985
29,921
Healing
9,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,464
116
1,777
5,071
18,254
20,387
819
8,141
10,113
21,183
0
W
Ratatoskr
 
Ratatoskr
7,725
1,422
2,319
3,384
14,560
9,829
1,012
6,740
7,492
0
15,413
L
Raijin
 
Raijin
13,788
989
1,474
2,865
10,463
4,283
402
7,724
2,739
36,030
0
L
Ares
 
Ares
5,699
284
351
951
15,571
18,225
0
9,580
5,991
11,092
0
W
2,434
113
4,099
3,143
13,539
15,186
794
6,860
6,679
14,936
0
W
Merlin
BigDUSTY
Merlin
10,946
44
2,720
1,755
8,589
3,336
1,312
5,349
3,240
33,595
0
L
Nox
Hythal
Nox
11,967
223
1,023
1,360
9,155
3,919
759
6,474
2,681
27,485
0
W
10,598
1,830
692
4,961
12,349
4,905
2,361
7,118
5,231
37,174
0
L
Izanami
QT Bat
Izanami
9,405
5,179
541
245
9,059
3,762
0
6,943
2,116
0
28,712
L
2,754
165
328
163
2,452
796
0
1,721
731
4,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,102
Gold Earned
47,718
148
Minions Killed
120
0
Camps Cleared
0
1,416,529
Distance Traveled
924,151
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,096
806
30
2
0
299,009
0
W
Ratatoskr
11,237
749
12
1
0
300,784
1
L
Raijin
10,711
714
42
3
0
221,419
0
L
Ares
9,112
607
14
1
0
173,839
1
W
Ganesha
11,502
767
0
0
0
260,366
1
W
Merlin
11,653
777
44
3
0
279,213
1
L
Nox
10,692
713
26
2
0
250,062
3
W
Sol
11,614
774
62
4
0
277,157
3
L
Izanami
10,086
672
34
2
0
238,529
0
L
Zeus
7,117
474
4
0
0
40,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role