Player Matchup

Freya
Freya
DylanCG
Freya
Level 29
God Stats
2W - 8L
1,197 SR
Queue Stats
68W - 176L
1,157 Elo+
Party 2
Horus
Horus
ImMugen
Horus
Level 11
God Stats
6W - 2L
1,792 SR
Queue Stats
13W - 18L
1,389 Elo+
Solo
Medusa
Medusa
SilentChronicl3
Medusa
Level 48
God Stats
7W - 16L
1,283 SR
Queue Stats
71W - 142L
1,203 Elo+
Party 2
Team Averages
Level 29
1,424 SR
1,250 Elo+

VS

Team Averages
Level 24
1,386 SR
1,222 Elo+
Discordia
Discordia
DeusHorus
Discordia
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 22L
1,087 Elo+
Solo
Nike
Nike
GrosseVogel
Nike
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,290 Elo+
Party 1
Serqet
Serqet
IneptWhimsy
Serqet
Level 18
God Stats
3W - 6L
1,157 SR
Queue Stats
25W - 22L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DylanCG
Freya
13
2 / 1 / 18
12,103
637
6,786
12,709
3,484
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
ImMugen
Horus
16
13 / 1 / 16
15,270
804
16,508
19,486
13,976
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
14 / 3 / 12
14,370
756
15,126
12,481
3,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeusHorus
Discordia
13
1 / 9 / 3
11,313
595
11,034
15,295
4,334
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 7 / 1
10,933
575
9,806
18,244
13,226
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Serqet
12
3 / 13 / 1
12,267
646
13,209
16,390
5,727
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
10
29
Kills
5
5
Deaths
29
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
DeusHorus
Discordia
1
9
3
0.28
W
Freya
DylanCG
Freya
2
1
18
11
L
1
7
1
0.21
W
Horus
ImMugen
Horus
13
1
16
21
L
Serqet
3
13
1
0.27
W
14
3
12
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,420
Damage
34,049
44,676
Taken
49,929
21,226
Mitigated
23,287
17,437
Healing
3,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DeusHorus
Discordia
11,034
1,838
721
1,307
15,295
4,334
236
1,392
13,903
41,860
0
W
Freya
DylanCG
Freya
6,786
2,748
0
4,101
12,709
3,484
164
2,552
9,891
45,218
0
L
9,806
1,094
0
660
18,244
13,226
192
3,479
14,765
0
49,278
W
Horus
ImMugen
Horus
16,508
7,593
3,242
7,623
19,486
13,976
310
4,186
14,484
0
40,200
L
Serqet
13,209
4,226
0
570
16,390
5,727
1,006
1,971
14,419
0
30,340
W
15,126
7,109
1,399
1,072
12,481
3,766
2,685
4,311
7,622
0
60,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,743
Gold Earned
34,513
219
Minions Killed
179
0
Camps Cleared
0
1,023,324
Distance Traveled
920,854
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,313
595
67
4
0
281,330
0
W
Freya
12,103
637
88
5
0
322,801
0
L
Nike
10,933
575
77
4
0
350,513
0
W
Horus
15,270
804
41
2
0
344,821
1
L
Serqet
12,267
646
35
2
0
289,011
1
W
Medusa
14,370
756
90
5
0
355,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role