Player Matchup

Thoth
Thoth
ALL-WAYZ-THE-ONE
Thoth
Level 29
God Stats
11W - 8L
1,510 SR
Queue Stats
13W - 13L
1,719 Elo+
Solo
Bacchus
Bacchus
MistaMasamune
Bacchus
Level 17
God Stats
6W - 8L
1,745 SR
Queue Stats
64W - 65L
1,437 Elo+
Solo
Neith
Neith
PrincessHighNote
Neith
Level 13
God Stats
1W - 2L
1,427 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Team Averages
Level 20
1,561 SR
1,552 Elo+

VS

Team Averages
Level 44
1,564 SR
1,518 Elo+
Hercules
Hercules
Jomy LaRocca
Hercules
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 35L
1,502 Elo+
Party 1
Chaac
Chaac
Mikey LaRocca
Chaac
Level 104
God Stats
2W - 0L
1,692 SR
Queue Stats
43W - 40L
1,550 Elo+
Party 1
Kuzenbo
Kuzenbo
WindwardCobra91
Kuzenbo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 5 / 4
8,499
654
9,873
9,123
2,297
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
10
4 / 7 / 4
9,097
700
7,191
12,264
6,507
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 5 / 5
8,711
670
5,841
8,618
2,748
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jomy LaRocca
Hercules
10
3 / 4 / 5
8,551
658
4,185
11,557
8,225
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
12 / 2 / 2
10,676
821
17,279
15,501
11,998
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
2 / 4 / 4
8,688
668
2,910
9,677
6,669
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
10
Kills
17
17
Deaths
10
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
Hercules
Jomy LaRocca
Hercules
3
4
5
1.38
W
12
2
2
6.5
L
Bacchus
4
7
4
0.86
L
2
5
5
0.9
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,905
Damage
24,374
30,005
Taken
36,735
11,552
Mitigated
26,892
3,114
Healing
6,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,873
490
0
0
9,123
2,297
0
1,010
8,113
16,310
0
W
Hercules
Jomy LaRocca
Hercules
4,185
1,119
0
1,986
11,557
8,225
625
5,289
6,268
0
17,820
W
17,279
2,772
0
4,606
15,501
11,998
252
6,248
9,253
0
49,117
L
Bacchus
7,191
568
318
1,064
12,264
6,507
0
1,059
11,205
17,141
0
L
5,841
2,785
0
1,732
8,618
2,748
66
701
7,917
0
26,839
W
2,910
804
0
407
9,677
6,669
132
5,527
4,150
10,372
200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,307
Gold Earned
27,915
94
Minions Killed
106
0
Camps Cleared
0
597,502
Distance Traveled
664,498
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,499
654
16
1
0
191,792
0
W
Hercules
8,551
658
34
3
0
222,853
0
W
Chaac
10,676
821
58
4
0
243,565
0
L
Bacchus
9,097
700
27
2
0
231,524
1
L
Neith
8,711
670
51
4
0
174,186
0
W
Kuzenbo
8,688
668
14
1
0
198,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role