Player Matchup

Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
I AM DA LIQU0R
Merlin
Level 89
God Stats
67W - 56L
1,482 SR
Queue Stats
360W - 338L
1,522 Elo+
Solo
Ullr
Ullr
LemonGIaze
Ullr
Level 125
God Stats
5W - 3L
1,407 SR
Queue Stats
156W - 141L
1,535 Elo+
Party 1
Horus
Horus
P0PPYZZ
Horus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 40L
1,599 Elo+
Solo
Hel
Hel
cesarsc
Hel
Level 68
God Stats
36W - 32L
1,628 SR
Queue Stats
70W - 87L
1,476 Elo+
Solo
Team Averages
Level 102
1,503 SR
1,526 Elo+

VS

Team Averages
Level 105
1,444 SR
1,472 Elo+
Kukulkan
Kukulkan
ETHAN28
Kukulkan
Level 121
God Stats
44W - 46L
1,461 SR
Queue Stats
159W - 194L
1,462 Elo+
Solo
Izanami
Izanami
MoreHeart123
Izanami
Level 82
God Stats
11W - 17L
1,266 SR
Queue Stats
243W - 292L
1,470 Elo+
Solo
Heimdallr
Heimdallr
dangerousduck918
Heimdallr
Level 141
God Stats
110W - 121L
1,546 SR
Queue Stats
146W - 154L
1,519 Elo+
Solo
Hades
Hades
fidito
Hades
Level 116
God Stats
51W - 28L
1,686 SR
Queue Stats
71W - 62L
1,556 Elo+
Solo
Jormungandr
Jormungandr
lbenderisgreat34
Jormungandr
Level 65
God Stats
11W - 16L
1,259 SR
Queue Stats
352W - 359L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
5 / 10 / 1
11,753
1,068
12,165
23,637
9,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 4 / 1
9,282
844
3,469
7,161
2,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 6 / 2
10,457
951
11,081
16,123
7,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
P0PPYZZ
Horus
14
0 / 3 / 1
8,955
814
1,969
6,888
5,985
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
17
0 / 7 / 4
10,607
964
11,134
22,357
21,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

58

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ETHAN28
Kukulkan
19
7 / 2 / 13
12,669
1,152
11,620
5,366
2,291
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
MoreHeart123
Izanami
17
6 / 2 / 12
11,635
1,058
15,699
9,401
3,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
20
10 / 0 / 15
13,139
1,194
17,371
5,310
2,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
fidito
Hades
18
6 / 2 / 14
11,701
1,064
19,759
14,361
10,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
lbenderisgreat34
Jormungandr
18
1 / 0 / 18
11,048
1,004
6,270
9,224
6,882
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
102
6
Kills
30
30
Deaths
6
9
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
10
1
0.55
W
Kukulkan
ETHAN28
Kukulkan
7
2
13
6.75
L
0
4
1
0.13
L
1
6
2
0.33
W
Izanami
MoreHeart123
Izanami
6
2
12
6
L
Horus
P0PPYZZ
Horus
0
3
1
0.17
L
Hel
0
7
4
0.29
W
Heimdallr
10
0
15
17.5
W
Hades
fidito
Hades
6
2
14
6.5
W
Jormungandr
lbenderisgreat34
Jormungandr
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,818
Damage
70,719
76,166
Taken
43,662
46,612
Mitigated
25,846
15,346
Healing
6,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
12,165
3,756
512
938
23,637
9,393
0
9,220
14,417
0
37,700
W
Kukulkan
ETHAN28
Kukulkan
11,620
388
0
0
5,366
2,291
0
2,745
2,621
43,425
0
L
3,469
208
0
354
7,161
2,672
0
2,919
4,242
21,185
0
L
11,081
6,922
0
223
16,123
7,307
0
9,207
6,916
0
39,911
W
Izanami
MoreHeart123
Izanami
15,699
11,407
0
1,102
9,401
3,597
0
3,072
6,329
0
33,346
L
Horus
P0PPYZZ
Horus
1,969
1,376
570
890
6,888
5,985
0
3,246
3,642
0
3,691
L
Hel
11,134
0
4,781
7,078
22,357
21,255
0
13,057
9,298
29,243
0
W
Heimdallr
17,371
8,563
0
1,480
5,310
2,667
0
1,856
3,454
0
31,603
W
Hades
fidito
Hades
19,759
1,394
246
3,459
14,361
10,409
0
3,885
10,476
36,360
0
W
Jormungandr
lbenderisgreat34
Jormungandr
6,270
2,437
0
0
9,224
6,882
0
3,045
5,899
32,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,054
Gold Earned
60,192
202
Minions Killed
260
4
Camps Cleared
14
870,429
Distance Traveled
984,429
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,753
1,068
45
4
1
249,324
0
W
Kukulkan
12,669
1,152
86
8
0
176,963
3
L
Merlin
9,282
844
28
3
1
105,243
0
L
Ullr
10,457
951
64
6
0
197,914
0
W
Izanami
11,635
1,058
51
5
5
177,216
2
L
Horus
8,955
814
4
0
1
72,790
0
L
Hel
10,607
964
61
6
1
245,158
0
W
Heimdallr
13,139
1,194
28
3
6
209,037
4
W
Hades
11,701
1,064
41
4
2
217,775
6
W
Jormungandr
11,048
1,004
54
5
1
203,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role