Player Matchup

Rama
Rama
 
Rama
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 61L
1,508 Elo+
Solo
Merlin
Merlin
OldBrickHouse
Merlin
Level 85
God Stats
8W - 6L
1,500 SR
Queue Stats
390W - 389L
1,368 Elo+
Party 2
Nox
Nox
SkillfulMind
Nox
Level 125
God Stats
6W - 4L
1,509 SR
Queue Stats
212W - 226L
1,435 Elo+
Solo
Nemesis
Nemesis
Thunder_aids
Nemesis
Level 79
God Stats
1W - 3L
1,284 SR
Queue Stats
637W - 581L
1,396 Elo+
Party 2
Eset
Eset
smileybn
Eset
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,332 Elo+
Solo
Team Averages
Level 87
1,458 SR
1,408 Elo+

VS

Team Averages
Level 73
1,574 SR
1,380 Elo+
Achilles
Achilles
Adakkar
Achilles
Level 41
God Stats
2W - 2L
1,694 SR
Queue Stats
271W - 278L
1,395 Elo+
Party 1
Apollo
Apollo
Freekazor
Apollo
Level 130
God Stats
2W - 5L
1,500 SR
Queue Stats
172W - 161L
1,359 Elo+
Party 1
Rama
Rama
Gamrchik
Rama
Level 98
God Stats
6W - 1L
1,677 SR
Queue Stats
292W - 291L
1,413 Elo+
Party 1
Agni
Agni
Itz-DuBsTeePz-xX
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 97L
1,374 Elo+
Solo
Anhur
Anhur
Nomack
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
9 / 7 / 22
13,744
808
16,638
15,689
6,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
13 / 1 / 14
13,947
820
26,680
10,646
4,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 1 / 22
13,923
819
15,639
11,322
8,189
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Thunder_aids
Nemesis
17
5 / 8 / 18
11,625
684
10,196
16,199
5,842
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
20
4 / 7 / 23
12,779
752
14,559
16,273
6,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adakkar
Achilles
18
1 / 7 / 10
11,107
653
11,620
22,639
24,498
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
Freekazor
Apollo
20
12 / 7 / 5
12,587
740
18,212
16,919
8,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rama
20
5 / 3 / 10
12,697
747
12,588
15,131
6,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 15 / 9
10,331
608
9,345
17,581
6,575
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Nomack
Anhur
20
5 / 6 / 13
11,950
703
10,409
18,568
8,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
71
38
Kills
24
24
Deaths
38
99
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
7
22
2.86
L
Achilles
Adakkar
Achilles
1
7
10
0.86
L
Apollo
Freekazor
Apollo
12
7
5
2.07
L
Rama
5
3
10
3.33
L
1
15
9
0.37
L
Anhur
Nomack
Anhur
5
6
13
1.92
W
13
1
14
20
W
7
1
22
18
W
Nemesis
Thunder_aids
Nemesis
5
8
18
1.75
W
Eset
4
7
23
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,712
Damage
62,174
70,129
Taken
90,838
31,842
Mitigated
54,201
23,601
Healing
27,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
16,638
9,752
0
834
15,689
6,097
2,157
1,777
13,912
0
35,969
L
Achilles
Adakkar
Achilles
11,620
3,180
1,127
3,468
22,639
24,498
0
14,630
8,009
0
17,013
L
Apollo
Freekazor
Apollo
18,212
10,918
2,491
4,018
16,919
8,064
820
9,185
7,734
0
32,093
L
Rama
12,588
6,618
3,912
5,782
15,131
6,928
1,129
10,702
4,429
0
47,633
L
9,345
100
299
358
17,581
6,575
312
11,270
6,311
23,103
0
L
Anhur
Nomack
Anhur
10,409
4,355
984
4,961
18,568
8,136
1,014
11,091
7,477
0
20,106
W
26,680
2,290
2,816
3,144
10,646
4,899
876
1,642
9,004
59,145
0
W
15,639
1,357
2,940
3,321
11,322
8,189
192
660
10,662
31,201
0
W
Nemesis
Thunder_aids
Nemesis
10,196
3,392
374
2,145
16,199
5,842
168
1,155
15,044
0
15,492
W
Eset
14,559
401
3,310
4,717
16,273
6,815
1,149
4,111
12,162
36,126
31

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,018
Gold Earned
58,672
193
Minions Killed
165
0
Camps Cleared
0
1,518,611
Distance Traveled
1,313,370
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,744
808
31
2
0
220,073
1
L
Achilles
11,107
653
12
1
0
313,940
0
L
Apollo
12,587
740
33
2
0
253,765
0
L
Rama
12,697
747
76
4
0
264,944
1
L
Agni
10,331
608
23
1
0
244,403
4
L
Anhur
11,950
703
21
1
0
236,318
1
W
Merlin
13,947
820
71
4
0
295,231
1
W
Nox
13,923
819
41
2
0
326,792
0
W
Nemesis
11,625
684
10
1
0
363,453
0
W
Eset
12,779
752
40
2
0
313,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role