Player Matchup

Cerberus
Cerberus
Bronze I
P0thead6969420
Cerberus
Bronze I
Level 78
God Stats
10W - 10L
1,437 SR
Queue Stats
24W - 38L
759 MMR
Solo
Zeus
Zeus
Bronze I
Rock7BR74
Zeus
Bronze I
Level 156
God Stats
1W - 8L
1,250 SR
Queue Stats
226W - 203L
778 MMR
Party 2
Neith
Neith
Silver V
TATUI_DIAS
Neith
Silver V
Level 125
God Stats
68W - 56L
1,657 SR
Queue Stats
824W - 778L
779 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,448 SR
772 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 88
1,555 SR
812 MMR
Bastet
Bastet
Bronze I
Clayt0n Bigsbee
Bastet
Bronze I
Level 123
God Stats
22W - 16L
1,586 SR
Queue Stats
82W - 81L
746 MMR
Solo
Discordia
Discordia
Silver I
En Claireity
Discordia
Silver I
Level 82
God Stats
9W - 2L
1,812 SR
Queue Stats
149W - 156L
1,220 MMR
Party 1
Achilles
Achilles
Bronze III
StandoffHail
Achilles
Bronze III
Level 60
God Stats
5W - 5L
1,268 SR
Queue Stats
56W - 48L
470 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 5 / 1
7,851
561
2,864
9,796
9,155
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
11
4 / 6 / 0
9,162
654
6,019
9,978
2,627
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
10
0 / 3 / 2
8,349
596
4,042
9,070
2,858
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KukulkanHeimdallrChaacKumbhakarnaPoseidon

VS

Bans
OdinBacchusHe BoYemojaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 5
10,307
736
7,536
9,788
3,293
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
En Claireity
Discordia
12
2 / 0 / 7
9,483
677
8,764
5,612
1,520
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
StandoffHail
Achilles
12
6 / 0 / 5
10,020
716
5,209
7,879
5,073
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
14
14
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
5
5
1.7
W
Discordia
En Claireity
Discordia
2
0
7
5.5
L
Cerberus
0
5
1
0.1
L
Zeus
4
6
0
0.67
W
Achilles
StandoffHail
Achilles
6
0
5
8.5
L
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,925
Damage
21,509
28,844
Taken
23,279
14,640
Mitigated
9,886
4,793
Healing
2,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,536
1,062
0
624
9,788
3,293
1,430
3,311
6,477
0
30,584
W
Discordia
En Claireity
Discordia
8,764
240
0
490
5,612
1,520
390
2,516
3,096
47,882
0
L
Cerberus
2,864
65
429
880
9,796
9,155
120
4,230
5,566
17,120
0
L
Zeus
6,019
308
0
1,000
9,978
2,627
142
1,844
8,134
27,836
0
W
Achilles
StandoffHail
Achilles
5,209
2,578
0
1,402
7,879
5,073
1,029
3,434
4,445
0
22,168
L
Neith
4,042
1,744
366
2,118
9,070
2,858
764
2,748
6,322
0
31,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,362
Gold Earned
29,810
149
Minions Killed
159
0
Camps Cleared
0
659,582
Distance Traveled
821,968
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,307
736
49
4
0
297,184
0
W
Discordia
9,483
677
81
6
0
253,940
2
L
Cerberus
7,851
561
44
3
0
228,183
3
L
Zeus
9,162
654
47
3
0
218,510
5
W
Achilles
10,020
716
29
2
0
270,844
3
L
Neith
8,349
596
58
4
0
212,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role