Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 27
God Stats
7W - 12L
1,297 SR
Queue Stats
375W - 359L
1,389 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 29
God Stats
1W - 2L
1,480 SR
Queue Stats
402W - 400L
1,412 Elo+
Party 2
Anubis
Anubis
montanaTony1324
Anubis
Level 29
God Stats
87W - 102L
1,506 SR
Queue Stats
90W - 112L
1,342 Elo+
Solo
Team Averages
Level 28
1,428 SR
1,381 Elo+

VS

Team Averages
Level 78
1,463 SR
1,307 Elo+
Ah Puch
Ah Puch
Headism
Ah Puch
Level 123
God Stats
1W - 0L
1,506 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Izanami
Izanami
WatchingDotTV
Izanami
Level 68
God Stats
2W - 5L
1,406 SR
Queue Stats
28W - 45L
1,264 Elo+
Party 1
Chaac
Chaac
jstheninja
Chaac
Level 43
God Stats
2W - 5L
1,476 SR
Queue Stats
17W - 31L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
6 / 3 / 5
11,522
768
16,736
11,079
4,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
 
Ne Zha
13
8 / 6 / 6
11,680
779
9,435
14,566
5,156
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 8 / 3
9,812
654
5,594
10,784
4,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Headism
Ah Puch
12
3 / 6 / 6
10,503
700
7,747
9,663
2,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
14
9 / 8 / 3
12,462
831
10,291
14,412
4,309
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
12
4 / 2 / 9
10,824
722
7,333
14,195
9,317
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
16
Kills
16
17
Deaths
16
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
6
3
5
2.83
L
Ne Zha
 
Ne Zha
8
6
6
1.83
W
Ah Puch
Headism
Ah Puch
3
6
6
1
W
Izanami
9
8
3
1.31
W
Chaac
4
2
9
4.25
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,765
Damage
25,371
36,429
Taken
38,270
14,514
Mitigated
16,171
8,153
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
16,736
4,892
585
4,600
11,079
4,722
307
2,805
8,274
57,585
0
L
Ne Zha
 
Ne Zha
9,435
2,660
326
2,568
14,566
5,156
120
2,240
12,326
0
39,380
W
Ah Puch
Headism
Ah Puch
7,747
270
246
841
9,663
2,545
566
4,563
5,100
34,479
0
W
Izanami
10,291
7,217
258
3,938
14,412
4,309
2,631
9,767
4,645
0
56,974
W
Chaac
7,333
642
0
5,083
14,195
9,317
542
8,012
6,183
0
23,445
L
5,594
142
0
74
10,784
4,636
429
2,722
8,062
23,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,014
Gold Earned
33,789
205
Minions Killed
207
0
Camps Cleared
0
764,182
Distance Traveled
785,810
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,522
768
122
8
0
280,277
0
L
Ne Zha
11,680
779
35
2
0
271,147
0
W
Ah Puch
10,503
700
73
5
0
227,092
0
W
Izanami
12,462
831
106
7
0
249,497
1
W
Chaac
10,824
722
28
2
0
309,221
1
L
Anubis
9,812
654
48
3
0
212,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role