Player Matchup

Nemesis
Nemesis
Angelluxør
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,611 Elo+
Party 1
Neith
Neith
Gedidjø
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,611 Elo+
Party 1
Aphrodite
Aphrodite
Jogui67
Aphrodite
Level 25
God Stats
60W - 52L
1,622 SR
Queue Stats
64W - 60L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
KumanSama
Sun Wukong
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 66L
1,543 Elo+
Solo
Scylla
Scylla
arCôs
Scylla
Level 26
God Stats
5W - 8L
1,500 SR
Queue Stats
138W - 103L
1,626 Elo+
Solo
Team Averages
Level 25
1,524 SR
1,589 Elo+

VS

Team Averages
Level 23
1,606 SR
1,614 Elo+
Achilles
Achilles
Antario
Achilles
Level 23
God Stats
1W - 2L
1,310 SR
Queue Stats
14W - 12L
1,550 Elo+
Solo
Ratatoskr
Ratatoskr
BremerAldair
Ratatoskr
Level 29
God Stats
23W - 26L
1,570 SR
Queue Stats
70W - 77L
1,584 Elo+
Solo
Jing Wei
Jing Wei
Dede26
Jing Wei
Level 23
God Stats
2W - 1L
1,817 SR
Queue Stats
32W - 29L
1,570 Elo+
Solo
Scylla
Scylla
FilthyRankedMain
Scylla
Level 14
God Stats
49W - 16L
1,917 SR
Queue Stats
385W - 197L
1,883 Elo+
Solo
Ymir
Ymir
Twindeross
Ymir
Level 25
God Stats
4W - 6L
1,418 SR
Queue Stats
43W - 48L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Angelluxør
Nemesis
20
12 / 6 / 6
15,868
567
19,081
22,581
9,704
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Gedidjø
Neith
18
1 / 5 / 11
11,627
415
17,507
17,450
5,954
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Jogui67
Aphrodite
19
3 / 4 / 11
14,166
506
12,914
23,194
11,292
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
KumanSama
Sun Wukong
20
6 / 5 / 7
14,164
506
19,226
30,398
28,494
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
arCôs
Scylla
20
5 / 8 / 11
13,964
499
17,563
22,008
7,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Antario
Achilles
19
4 / 7 / 9
14,539
519
16,285
26,224
24,821
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
BremerAldair
Ratatoskr
20
7 / 7 / 9
17,460
624
17,219
29,606
16,786
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jing Wei
Dede26
Jing Wei
20
3 / 4 / 5
16,167
577
15,106
17,390
7,442
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 2 / 8
20,423
729
35,894
15,490
9,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
0 / 7 / 8
14,179
506
8,620
27,994
27,848
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
67
27
Kills
28
28
Deaths
27
46
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Angelluxør
Nemesis
12
6
6
2.5
W
Achilles
Antario
Achilles
4
7
9
1.21
W
Ratatoskr
BremerAldair
Ratatoskr
7
7
9
1.64
W
Jing Wei
Dede26
Jing Wei
3
4
5
1.38
W
14
2
8
9
L
Neith
Gedidjø
Neith
1
5
11
1.3
L
Aphrodite
Jogui67
Aphrodite
3
4
11
2.13
L
Sun Wukong
KumanSama
Sun Wukong
6
5
7
1.9
W
0
7
8
0.57
L
Scylla
arCôs
Scylla
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,291
Damage
93,124
115,631
Taken
116,704
63,343
Mitigated
86,468
45,782
Healing
37,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Angelluxør
Nemesis
19,081
9,587
0
8,486
22,581
9,704
1,519
6,811
15,770
0
109,826
W
Achilles
Antario
Achilles
16,285
5,390
0
6,300
26,224
24,821
1,105
6,203
20,021
0
44,539
W
Ratatoskr
BremerAldair
Ratatoskr
17,219
7,903
0
12,502
29,606
16,786
4,887
7,347
22,259
0
130,599
W
Jing Wei
Dede26
Jing Wei
15,106
12,585
0
6,510
17,390
7,442
5,317
5,088
12,302
0
120,884
W
35,894
2,211
0
3,894
15,490
9,571
4,347
6,514
8,976
172,639
0
L
Neith
Gedidjø
Neith
17,507
8,111
651
1,983
17,450
5,954
1,715
6,071
11,379
0
76,817
L
Aphrodite
Jogui67
Aphrodite
12,914
3,054
11,990
12,371
23,194
11,292
493
9,692
13,502
62,914
0
L
Sun Wukong
KumanSama
Sun Wukong
19,226
4,620
0
7,280
30,398
28,494
1,628
10,498
19,900
0
72,930
W
8,620
913
1,169
7,186
27,994
27,848
709
9,173
18,821
42,107
0
L
Scylla
arCôs
Scylla
17,563
1,547
0
3,021
22,008
7,899
1,312
11,442
10,566
98,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,789
Gold Earned
82,768
649
Minions Killed
754
0
Camps Cleared
0
2,345,995
Distance Traveled
2,508,823
26
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,868
567
155
6
0
505,805
2
W
Achilles
14,539
519
62
2
0
463,649
3
W
Ratatoskr
17,460
624
176
6
0
511,067
4
W
Jing Wei
16,167
577
198
7
0
462,057
9
W
Scylla
20,423
729
252
9
0
587,076
17
L
Neith
11,627
415
123
4
0
415,065
3
L
Aphrodite
14,166
506
87
3
0
499,989
7
L
Sun Wukong
14,164
506
112
4
0
466,210
1
W
Ymir
14,179
506
66
2
0
484,974
3
L
Scylla
13,964
499
172
6
0
458,926
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role