Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,082 Elo+
Solo
Kuzenbo
Kuzenbo
EcIihpse
Kuzenbo
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 86L
1,342 Elo+
Party 1
Anubis
Anubis
FBGM GOD 2K
Anubis
Level 35
God Stats
5W - 4L
1,463 SR
Queue Stats
55W - 61L
1,356 Elo+
Party 1
Team Averages
Level 46
1,488 SR
1,260 Elo+

VS

Team Averages
Level 102
1,367 SR
1,337 Elo+
Fenrir
Fenrir
Ruhkis408
Fenrir
Level 82
God Stats
39W - 31L
1,313 SR
Queue Stats
503W - 531L
1,364 Elo+
Solo
Merlin
Merlin
dueces4aces
Merlin
Level 125
God Stats
8W - 13L
1,393 SR
Queue Stats
137W - 125L
1,294 Elo+
Solo
Ymir
Ymir
mma_rdk_nig
Ymir
Level 100
God Stats
6W - 11L
1,396 SR
Queue Stats
157W - 173L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
8 / 3 / 2
11,520
720
11,721
8,144
2,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Kuzenbo
EcIihpse
Kuzenbo
13
8 / 1 / 5
11,925
745
8,396
10,411
11,961
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
12
2 / 5 / 9
10,427
652
10,168
9,628
2,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ruhkis408
Fenrir
13
7 / 10 / 2
11,296
706
11,210
18,396
5,324
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
9
1 / 4 / 2
9,232
577
2,111
4,961
1,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 4 / 2
9,130
571
2,611
16,366
6,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
18
Kills
8
9
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
3
2
3
W
Kuzenbo
EcIihpse
Kuzenbo
8
1
5
10.5
W
Anubis
2
5
9
1.3
L
Fenrir
Ruhkis408
Fenrir
7
10
2
0.8
L
Merlin
1
4
2
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,285
Damage
15,932
28,183
Taken
39,723
16,867
Mitigated
12,942
4,523
Healing
6,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,721
3,805
207
859
8,144
2,219
704
1,204
6,940
0
44,809
W
Kuzenbo
EcIihpse
Kuzenbo
8,396
3,262
193
842
10,411
11,961
216
1,777
8,634
21,118
6
W
Anubis
10,168
585
0
2,422
9,628
2,687
576
1,792
7,836
46,000
0
L
Fenrir
Ruhkis408
Fenrir
11,210
4,091
0
2,041
18,396
5,324
0
6,331
12,065
0
23,775
L
Merlin
2,111
0
0
0
4,961
1,132
0
3,166
1,795
14,432
0
L
2,611
252
0
4,240
16,366
6,486
0
9,121
7,245
31,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,872
Gold Earned
29,658
175
Minions Killed
99
0
Camps Cleared
0
847,254
Distance Traveled
558,829
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,520
720
60
4
0
316,929
0
W
Kuzenbo
11,925
745
37
2
0
293,018
0
W
Anubis
10,427
652
78
5
0
237,307
0
L
Fenrir
11,296
706
23
1
0
225,306
0
L
Merlin
9,232
577
17
1
0
82,667
2
L
Ymir
9,130
571
59
4
0
250,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role