Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ByronTheBold
Scylla
Level 25
God Stats
28W - 27L
1,504 SR
Queue Stats
213W - 164L
1,434 Elo+
Party 1
Tyr
Tyr
WExTHExPEOPL3
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 87L
1,435 Elo+
Party 1
Team Averages
Level 55
1,501 SR
1,456 Elo+

VS

Team Averages
Level 56
1,558 SR
1,346 Elo+
Achilles
Achilles
CHavoc97
Achilles
Level 15
God Stats
2W - 6L
1,499 SR
Queue Stats
4W - 7L
1,179 Elo+
Solo
Skadi
Skadi
OleDirtyDrip
Skadi
Level 28
God Stats
21W - 7L
1,553 SR
Queue Stats
57W - 63L
1,337 Elo+
Party 2
Baron Samedi
Baron Samedi
Sully mannn
Baron Samedi
Level 125
God Stats
18W - 7L
1,623 SR
Queue Stats
126W - 109L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
4 / 8 / 7
9,803
700
8,588
17,768
15,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
12
9 / 4 / 3
10,185
728
13,659
9,651
2,698
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
0 / 7 / 5
7,770
555
4,121
13,592
6,057
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CHavoc97
Achilles
13
6 / 7 / 10
10,658
761
9,607
12,992
7,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
9 / 4 / 7
10,840
774
12,859
9,489
3,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Sully mannn
Baron Samedi
13
4 / 2 / 8
10,652
761
7,342
10,414
4,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
13
Kills
19
19
Deaths
13
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
8
7
0.94
L
Scylla
9
4
3
2.63
W
Achilles
CHavoc97
Achilles
6
7
10
1.57
W
9
4
7
3.13
W
Baron Samedi
Sully mannn
Baron Samedi
4
2
8
4
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,368
Damage
29,808
41,011
Taken
32,895
24,673
Mitigated
15,881
5,406
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,588
1,612
234
3,454
17,768
15,918
270
2,719
15,049
30,293
0
L
Scylla
13,659
658
0
420
9,651
2,698
0
3,214
6,437
31,598
0
W
Achilles
CHavoc97
Achilles
9,607
5,282
0
823
12,992
7,917
1,352
9,192
3,800
0
22,342
W
12,859
8,792
0
1,468
9,489
3,496
141
6,176
3,313
0
25,460
W
Baron Samedi
Sully mannn
Baron Samedi
7,342
107
1,743
3,854
10,414
4,468
472
6,879
3,535
49,917
0
L
4,121
877
0
1,298
13,592
6,057
101
1,437
12,155
0
13,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,758
Gold Earned
32,150
106
Minions Killed
154
0
Camps Cleared
0
714,015
Distance Traveled
755,512
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,803
700
40
3
0
233,123
5
L
Scylla
10,185
728
44
3
0
231,124
0
W
Achilles
10,658
761
34
2
0
259,879
2
W
Skadi
10,840
774
25
2
0
254,700
1
W
Baron Samedi
10,652
761
95
7
0
240,933
2
L
Tyr
7,770
555
22
2
0
249,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role