Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 24
God Stats
10W - 8L
1,282 SR
Queue Stats
112W - 104L
1,272 Elo+
Party 2
Heimdallr
Heimdallr
T2LD Shepherd
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thoth
Thoth
Uncle Bob1846
Thoth
Level 21
God Stats
28W - 18L
1,562 SR
Queue Stats
78W - 54L
1,460 Elo+
Party 1
Loki
Loki
Unholy_Chalupa
Loki
Level 11
God Stats
17W - 18L
1,374 SR
Queue Stats
63W - 57L
1,285 Elo+
Party 2
Fenrir
Fenrir
undead vet
Fenrir
Level 38
God Stats
11W - 18L
1,495 SR
Queue Stats
196W - 231L
1,442 Elo+
Party 1
Team Averages
Level 20
1,443 SR
1,392 Elo+

VS

Team Averages
Level 13
1,343 SR
1,275 Elo+
Freya
Freya
 
Freya
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,097 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 26
God Stats
4W - 14L
1,092 SR
Queue Stats
140W - 171L
1,357 Elo+
Solo
Bacchus
Bacchus
ItsyBitsyAce666
Bacchus
Level 15
God Stats
4W - 3L
1,305 SR
Queue Stats
49W - 48L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
PrincessPeach552
Kuzenbo
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,276 Elo+
Solo
Neith
Neith
Qu33nElle
Neith
Level 7
God Stats
4W - 2L
1,317 SR
Queue Stats
9W - 17L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
9 / 5 / 19
17,377
1,086
25,888
37,573
27,224
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
T2LD Shepherd
Heimdallr
20
10 / 15 / 20
17,615
1,101
25,778
29,627
13,932
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
15 / 6 / 17
19,675
1,230
32,010
23,835
10,108
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 0 / 2
11,803
738
245
592
162
Fenrir
undead vet
Fenrir
20
7 / 14 / 15
16,023
1,001
20,429
29,920
12,729
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
22 / 9 / 10
20,610
1,288
35,193
25,959
13,923
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
 
Bastet
20
11 / 7 / 19
18,521
1,158
31,242
25,903
14,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 9 / 19
16,946
1,059
20,168
32,783
40,746
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
0 / 7 / 4
12,645
790
2,995
11,888
7,575
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Qu33nElle
Neith
20
3 / 9 / 22
16,537
1,034
21,889
17,476
5,179
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
114
41
Kills
40
40
Deaths
41
73
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
9
5
19
3.7
W
Freya
 
Freya
22
9
10
3
W
Bastet
 
Bastet
11
7
19
2.93
W
4
9
19
1.5
W
0
7
4
0.29
W
Neith
Qu33nElle
Neith
3
9
22
1.56
L
Heimdallr
T2LD Shepherd
Heimdallr
10
15
20
1.33
L
15
6
17
3.92
L
0
0
2
1
L
Fenrir
undead vet
Fenrir
7
14
15
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,350
Damage
111,487
121,547
Taken
114,009
64,155
Mitigated
81,792
12,689
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
25,888
12,799
0
4,833
37,573
27,224
0
17,329
20,244
0
44,218
W
Freya
 
Freya
35,193
13,685
0
7,412
25,959
13,923
0
7,001
18,957
57,502
0
W
Bastet
 
Bastet
31,242
10,318
747
3,912
25,903
14,369
0
6,597
19,306
0
53,191
W
20,168
2,706
116
1,639
32,783
40,746
0
11,010
21,773
45,711
0
W
2,995
1,222
0
49
11,888
7,575
0
3,196
8,692
6,601
0
W
Neith
Qu33nElle
Neith
21,889
15,383
0
513
17,476
5,179
0
4,206
13,267
0
65,014
L
Heimdallr
T2LD Shepherd
Heimdallr
25,778
11,682
0
2,807
29,627
13,932
0
12,541
17,086
0
60,476
L
32,010
3,264
693
2,538
23,835
10,108
0
12,419
11,416
67,912
0
L
245
101
0
0
592
162
0
224
368
0
1,229
L
Fenrir
undead vet
Fenrir
20,429
9,186
0
1,818
29,920
12,729
0
15,843
14,077
0
25,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,493
Gold Earned
85,259
221
Minions Killed
252
3
Camps Cleared
4
1,135,885
Distance Traveled
1,459,892
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
17,377
1,086
45
3
0
303,004
0
W
Freya
20,610
1,288
47
3
2
326,096
0
W
Bastet
18,521
1,158
59
4
0
373,774
0
W
Bacchus
16,946
1,059
40
3
0
272,994
6
W
Kuzenbo
12,645
790
5
0
1
163,553
0
W
Neith
16,537
1,034
101
6
1
323,475
0
L
Heimdallr
17,615
1,101
75
5
0
250,382
0
L
Thoth
19,675
1,230
89
6
2
301,495
0
L
Loki
11,803
738
0
0
0
30,211
0
L
Fenrir
16,023
1,001
12
1
1
250,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role