Player Matchup

Kumbhakarna
Kumbhakarna
Bronze III
Asarualim_
Kumbhakarna
Bronze III
Level 47
God Stats
1W - 1L
1,449 SR
Queue Stats
11W - 15L
726 MMR
Solo
Zeus
Zeus
Bronze II
erickmangue
Zeus
Bronze II
Level 106
God Stats
2W - 1L
1,862 SR
Queue Stats
55W - 63L
688 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
genosauske
Sun Wukong
Bronze III
Level 78
God Stats
14W - 14L
1,608 SR
Queue Stats
23W - 35L
684 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 77
1,640 SR
699 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 79
1,465 SR
698 MMR
Medusa
Medusa
Bronze II
BuRzaCo4m0r
Medusa
Bronze II
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 53L
733 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Kingleo_187
Jormungandr
Bronze III
Level 69
God Stats
82W - 126L
1,375 SR
Queue Stats
130W - 244L
654 MMR
Solo
Ah Puch
Ah Puch
Bronze II
chronTHEic
Ah Puch
Bronze II
Level 110
God Stats
72W - 71L
1,520 SR
Queue Stats
288W - 310L
705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Asarualim_
Kumbhakarna
15
4 / 4 / 12
15,610
650
6,728
23,455
23,723
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
10 / 2 / 8
15,820
659
23,128
17,767
6,441
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
genosauske
Sun Wukong
16
7 / 0 / 10
15,727
655
12,349
19,009
12,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
HeimdallrAnubisCamazotzBastetOdin

VS

Bans
ChaacOsirisSkadiYemojaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 6 / 4
14,233
593
12,937
16,635
6,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
Kingleo_187
Jormungandr
13
1 / 8 / 4
13,369
557
8,836
21,512
18,379
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
chronTHEic
Ah Puch
11
3 / 8 / 2
13,343
556
16,369
16,903
5,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
21
Kills
5
6
Deaths
22
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Asarualim_
Kumbhakarna
4
4
12
2.5
W
Medusa
1
6
4
0.5
W
Jormungandr
Kingleo_187
Jormungandr
1
8
4
0.38
W
Ah Puch
chronTHEic
Ah Puch
3
8
2
0.5
L
10
2
8
7
L
Sun Wukong
genosauske
Sun Wukong
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,205
Damage
38,142
60,231
Taken
55,050
42,420
Mitigated
30,300
17,329
Healing
12,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Asarualim_
Kumbhakarna
6,728
1,051
745
4,322
23,455
23,723
318
9,506
13,949
35,488
0
W
Medusa
12,937
5,695
0
4,280
16,635
6,468
1,466
8,115
8,520
0
93,671
W
Jormungandr
Kingleo_187
Jormungandr
8,836
2,530
960
4,807
21,512
18,379
566
12,253
9,259
46,430
0
W
Ah Puch
chronTHEic
Ah Puch
16,369
42
399
2,227
16,903
5,453
258
10,003
6,900
46,318
0
L
23,128
1,931
921
5,382
17,767
6,441
942
9,189
8,578
96,847
0
L
Sun Wukong
genosauske
Sun Wukong
12,349
2,943
1,027
4,932
19,009
12,256
1,427
6,965
12,044
0
69,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,157
Gold Earned
40,945
246
Minions Killed
249
0
Camps Cleared
0
1,230,685
Distance Traveled
1,204,967
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
15,610
650
42
2
0
414,548
13
W
Medusa
14,233
593
132
6
0
395,393
2
W
Jormungandr
13,369
557
61
3
0
387,864
0
W
Ah Puch
13,343
556
56
2
0
421,710
5
L
Zeus
15,820
659
123
5
0
399,253
2
L
Sun Wukong
15,727
655
81
3
0
416,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role