Player Matchup

Pele
Pele
 
Pele
Level 40
God Stats
11W - 12L
1,453 SR
Queue Stats
65W - 105L
1,277 Elo+
Party 2
Kukulkan
Kukulkan
BeatrixKiddo666
Kukulkan
Level 26
God Stats
26W - 28L
1,388 SR
Queue Stats
54W - 78L
1,283 Elo+
Party 2
Kuzenbo
Kuzenbo
DrunkPenguin85
Kuzenbo
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,155 Elo+
Solo
Cerberus
Cerberus
Greyhawk-23
Cerberus
Level 29
God Stats
15W - 19L
1,421 SR
Queue Stats
95W - 88L
1,347 Elo+
Party 2
Geb
Geb
xBaked bacoNx
Geb
Level 24
God Stats
31W - 49L
1,348 SR
Queue Stats
37W - 63L
1,231 Elo+
Party 2
Team Averages
Level 26
1,422 SR
1,259 Elo+

VS

Team Averages
Level 17
1,459 SR
1,278 Elo+
Neith
Neith
 
Neith
Level 8
God Stats
123W - 145L
1,227 SR
Queue Stats
164W - 186L
1,090 Elo+
Solo
Ra
Ra
Ahmed_Ibrahem-
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Medusa
Medusa
Distkold
Medusa
Level 16
God Stats
51W - 26L
1,563 SR
Queue Stats
60W - 44L
1,290 Elo+
Solo
Odin
Odin
NInJASEAL69
Odin
Level 47
God Stats
3W - 5L
1,506 SR
Queue Stats
53W - 44L
1,219 Elo+
Party 1
Ares
Ares
One_K_Pickles
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
10 / 3 / 4
8,763
626
10,967
10,955
3,354
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
12
3 / 1 / 4
7,435
531
2,717
2,577
743
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 2 / 5
5,905
422
1,139
4,882
2,174
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cerberus
Greyhawk-23
Cerberus
12
6 / 1 / 3
7,670
548
6,514
5,515
5,909
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
1 / 4 / 5
6,808
486
2,535
10,024
4,664
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 4 / 4
7,552
539
6,204
6,046
1,868
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 5 / 3
6,443
460
2,154
6,647
1,890
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
Distkold
Medusa
10
2 / 5 / 0
6,685
478
5,007
8,291
1,756
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 2 / 2
7,834
560
5,184
7,807
2,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 5 / 5
6,885
492
2,392
11,066
6,754
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
20
Kills
11
11
Deaths
21
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
3
4
4
L
Neith
 
Neith
2
4
4
1
L
1
5
3
0.5
W
Kukulkan
3
1
4
5
L
Medusa
Distkold
Medusa
2
5
0
0.4
W
0
2
5
1.25
W
Cerberus
Greyhawk-23
Cerberus
6
1
3
7.5
L
5
2
2
3
L
1
5
5
0.7
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,872
Damage
20,941
33,953
Taken
39,857
16,844
Mitigated
14,574
7,939
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,967
3,879
0
2,395
10,955
3,354
471
865
10,090
0
52,330
L
Neith
 
Neith
6,204
4,254
0
1,307
6,046
1,868
610
2,569
3,477
0
34,661
L
2,154
582
417
1,225
6,647
1,890
0
1,225
5,422
28,217
0
W
Kukulkan
2,717
352
0
688
2,577
743
1,244
300
2,277
30,259
0
L
Medusa
Distkold
Medusa
5,007
3,266
0
2,865
8,291
1,756
1,387
2,649
5,642
0
39,047
W
1,139
599
0
128
4,882
2,174
218
2,159
2,723
5,802
0
W
Cerberus
Greyhawk-23
Cerberus
6,514
294
294
2,240
5,515
5,909
0
480
5,035
30,226
0
L
5,184
822
0
73
7,807
2,306
270
1,989
5,818
0
32,448
L
2,392
136
0
398
11,066
6,754
96
4,473
6,593
17,778
0
W
2,535
455
0
2,194
10,024
4,664
420
742
9,282
23,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,581
Gold Earned
35,399
230
Minions Killed
232
0
Camps Cleared
0
1,210,324
Distance Traveled
1,169,389
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,763
626
72
5
0
264,828
0
L
Neith
7,552
539
63
5
0
237,902
0
L
Ra
6,443
460
40
3
0
211,111
0
W
Kukulkan
7,435
531
55
4
0
230,332
3
L
Medusa
6,685
478
61
4
0
197,193
0
W
Kuzenbo
5,905
422
5
0
0
212,022
0
W
Cerberus
7,670
548
78
6
0
253,917
2
L
Odin
7,834
560
51
4
0
270,538
0
L
Ares
6,885
492
17
1
0
252,645
0
W
Geb
6,808
486
20
1
0
249,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role