Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 27
God Stats
5W - 4L
1,177 SR
Queue Stats
256W - 293L
1,199 Elo+
Solo
Bastet
Bastet
Sunflower805
Bastet
Level 21
God Stats
4W - 0L
1,724 SR
Queue Stats
113W - 80L
1,132 Elo+
Solo
Scylla
Scylla
iHiggz
Scylla
Level 23
God Stats
7W - 6L
1,425 SR
Queue Stats
131W - 106L
1,206 Elo+
Solo
Athena
Athena
jageel444
Athena
Level 27
God Stats
6W - 6L
1,271 SR
Queue Stats
377W - 427L
1,170 Elo+
Solo
Ra
Ra
nikko423
Ra
Level 8
God Stats
4W - 10L
1,192 SR
Queue Stats
8W - 22L
990 Elo+
Solo
Team Averages
Level 21
1,358 SR
1,139 Elo+

VS

Team Averages
Level 18
1,376 SR
1,120 Elo+
Sobek
Sobek
 
Sobek
Level 18
God Stats
1W - 3L
1,265 SR
Queue Stats
202W - 212L
1,283 Elo+
Solo
Set
Set
CursedCorpse
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,035 Elo+
Solo
Neith
Neith
Memphis_Mob_8
Neith
Level 7
God Stats
2W - 8L
1,074 SR
Queue Stats
2W - 12L
856 Elo+
Solo
Pele
Pele
baile-tinto
Pele
Level 13
God Stats
6W - 6L
1,538 SR
Queue Stats
118W - 161L
1,156 Elo+
Solo
Loki
Loki
ghostkilla6981
Loki
Level 29
God Stats
8W - 3L
1,500 SR
Queue Stats
58W - 45L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
6 / 0 / 20
13,076
1,090
17,234
2,128
950
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
19
11 / 0 / 13
13,437
1,120
18,345
12,023
10,569
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
iHiggz
Scylla
19
9 / 1 / 12
12,912
1,076
20,007
6,972
2,559
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
jageel444
Athena
19
2 / 1 / 15
11,567
964
10,561
12,656
14,915
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
2 / 3 / 8
10,955
913
4,941
7,697
3,741
Team 1 Tickets

340

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
2 / 6 / 1
10,497
875
9,676
26,427
34,357
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
0 / 7 / 3
10,640
887
5,922
15,210
6,859
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
1 / 7 / 3
10,490
874
3,564
15,602
6,434
16
0 / 4 / 1
10,153
846
5,111
11,396
5,208
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 8 / 1
10,313
859
11,904
13,688
5,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
14
30
Kills
5
5
Deaths
32
68
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
0
20
16
L
Sobek
 
Sobek
2
6
1
0.42
L
0
7
3
0.21
L
1
7
3
0.36
W
Bastet
11
0
13
17.5
L
0
4
1
0.13
L
2
8
1
0.31
W
Scylla
iHiggz
Scylla
9
1
12
15
W
Athena
jageel444
Athena
2
1
15
9.5
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,088
Damage
36,177
41,476
Taken
82,323
32,734
Mitigated
58,337
1,777
Healing
2,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
17,234
2,229
0
0
2,128
950
0
484
1,644
38,691
0
L
Sobek
 
Sobek
9,676
1,439
0
1,154
26,427
34,357
0
14,891
11,536
23,229
0
L
5,922
2,490
0
774
15,210
6,859
0
9,665
5,545
0
24,760
L
3,564
2,331
0
252
15,602
6,434
0
10,814
4,788
0
11,148
W
Bastet
18,345
7,643
0
0
12,023
10,569
0
3,067
8,956
0
30,346
L
5,111
416
0
273
11,396
5,208
0
6,518
4,878
0
28,471
L
11,904
7,218
0
0
13,688
5,479
0
10,855
2,833
0
15,843
W
Scylla
iHiggz
Scylla
20,007
4,954
0
0
6,972
2,559
0
1,327
5,645
33,744
0
W
Athena
jageel444
Athena
10,561
6,252
0
478
12,656
14,915
0
4,072
8,584
16,783
0
W
4,941
601
779
520
7,697
3,741
0
726
6,770
23,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,947
Gold Earned
52,093
173
Minions Killed
145
4
Camps Cleared
3
1,087,468
Distance Traveled
998,649
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,076
1,090
47
4
1
224,020
0
L
Sobek
10,497
875
27
2
0
224,738
0
L
Set
10,640
887
41
3
0
235,031
1
L
Neith
10,490
874
17
1
0
159,999
1
W
Bastet
13,437
1,120
29
2
2
247,008
2
L
Pele
10,153
846
50
4
1
184,444
0
L
Loki
10,313
859
10
1
2
194,437
1
W
Scylla
12,912
1,076
33
3
1
220,211
0
W
Athena
11,567
964
11
1
0
205,459
0
W
Ra
10,955
913
53
4
0
190,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role