Player Matchup

Anhur
Anhur
APPLE-JACKS-84
Anhur
Level 26
God Stats
21W - 10L
1,506 SR
Queue Stats
62W - 76L
1,102 Elo+
Solo
Ymir
Ymir
Xellos_1985PL
Ymir
Level 13
God Stats
4W - 5L
1,444 SR
Queue Stats
5W - 17L
967 Elo+
Solo
Jormungandr
Jormungandr
yohabir
Jormungandr
Level 14
God Stats
8W - 7L
1,453 SR
Queue Stats
60W - 56L
785 Elo+
Solo
Team Averages
Level 18
1,468 SR
952 Elo+

VS

Team Averages
Level 27
1,368 SR
1,094 Elo+
Heimdallr
Heimdallr
ArchGhoulKen
Heimdallr
Level 29
God Stats
8W - 14L
1,144 SR
Queue Stats
131W - 167L
1,290 Elo+
Solo
Kuzenbo
Kuzenbo
BigBadWolfKih
Kuzenbo
Level 27
God Stats
6W - 3L
1,437 SR
Queue Stats
27W - 25L
1,147 Elo+
Solo
Hel
Hel
javier11vilte
Hel
Level 26
God Stats
0W - 3L
1,522 SR
Queue Stats
0W - 5L
843 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 9 / 4
14,888
784
15,843
16,794
6,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 12 / 9
12,309
648
11,474
23,263
27,500
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
yohabir
Jormungandr
12
2 / 8 / 6
11,813
622
9,672
19,177
30,424
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArchGhoulKen
Heimdallr
17
19 / 6 / 5
15,565
819
21,473
18,150
8,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
15
5 / 5 / 17
13,313
701
13,414
27,610
38,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

5
3 / 3 / 3
9,904
521
2,871
3,082
681
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
13
Kills
27
29
Deaths
14
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
9
4
1.22
L
Heimdallr
ArchGhoulKen
Heimdallr
19
6
5
3.58
L
Kuzenbo
5
5
17
2.7
W
2
12
9
0.54
L
3
3
3
1.5
W
Jormungandr
yohabir
Jormungandr
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,989
Damage
37,758
59,234
Taken
48,842
64,416
Mitigated
47,654
4,399
Healing
6,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,843
10,204
0
2,523
16,794
6,492
1,758
4,299
12,492
0
42,795
L
Heimdallr
ArchGhoulKen
Heimdallr
21,473
15,048
720
1,807
18,150
8,174
1,473
5,346
12,804
0
76,332
L
Kuzenbo
13,414
3,957
1,026
2,537
27,610
38,799
104
12,896
14,714
29,882
2,176
W
11,474
3,236
0
1,160
23,263
27,500
321
6,709
16,554
36,996
0
L
2,871
850
103
234
3,082
681
0
1,530
1,552
7,489
0
W
Jormungandr
yohabir
Jormungandr
9,672
1,959
0
716
19,177
30,424
1,335
3,757
15,420
42,100
2,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,010
Gold Earned
38,782
193
Minions Killed
132
0
Camps Cleared
0
909,088
Distance Traveled
654,757
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,888
784
69
4
0
322,413
0
L
Heimdallr
15,565
819
97
5
0
272,810
4
L
Kuzenbo
13,313
701
27
1
0
333,825
1
W
Ymir
12,309
648
60
3
0
316,098
0
L
Hel
9,904
521
8
0
0
48,122
0
W
Jormungandr
11,813
622
64
3
0
270,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role