Player Matchup

Discordia
Discordia
Silver I
DANTE1456
Discordia
Silver I
Level 145
God Stats
10W - 11L
1,544 SR
Queue Stats
260W - 278L
1,269 MMR
Party 2
Fenrir
Fenrir
Bronze III
ELTRIAXPE
Fenrir
Bronze III
Level 88
God Stats
41W - 46L
1,500 SR
Queue Stats
479W - 464L
801 MMR
Solo
Geb
Geb
Bronze I
ReyMatador1
Geb
Bronze I
Level 127
God Stats
2W - 3L
1,465 SR
Queue Stats
7W - 16L
1,113 MMR
Party 2
Izanami
Izanami
Silver IV
XXOnxShotXX
Izanami
Silver IV
Level 123
God Stats
5W - 4L
1,521 SR
Queue Stats
171W - 160L
1,199 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
arthas055
Cu Chulainn
Silver I
Level 128
God Stats
3W - 2L
1,730 SR
Queue Stats
175W - 174L
1,177 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,552 SR
1,112 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,620 SR
1,114 MMR
Mercury
Mercury
Bronze III
KEVS1995
Mercury
Bronze III
Level 32
God Stats
2W - 5L
1,500 SR
Queue Stats
26W - 42L
718 MMR
Solo
Jing Wei
Jing Wei
Silver II
TanjiroJP
Jing Wei
Silver II
Level 68
God Stats
30W - 17L
2,068 SR
Queue Stats
502W - 482L
1,149 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
Umbla200
Erlang Shen
Silver I
Level 131
God Stats
14W - 16L
1,436 SR
Queue Stats
138W - 154L
1,222 MMR
Solo
Ymir
Ymir
Silver V
Uperry
Ymir
Silver V
Level 95
God Stats
26W - 25L
1,752 SR
Queue Stats
229W - 201L
1,220 MMR
Solo
Eset
Eset
Gold V
xxWinter
Eset
Gold V
Level 108
God Stats
22W - 29L
1,343 SR
Queue Stats
570W - 569L
1,260 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DANTE1456
Discordia
20
9 / 13 / 6
17,703
506
26,324
24,745
9,875
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
ELTRIAXPE
Fenrir
20
3 / 8 / 10
16,129
461
12,561
32,958
15,171
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
5 / 11 / 10
16,139
461
16,268
34,069
42,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
XXOnxShotXX
Izanami
20
5 / 5 / 7
18,561
530
22,771
23,830
10,624
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
arthas055
Cu Chulainn
20
11 / 8 / 8
18,051
516
30,759
38,275
54,571
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
YemojaKukulkanHeimdallrOdinThor

VS

Bans
BastetKumbhakarnaSkadiTyrHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KEVS1995
Mercury
20
7 / 10 / 13
18,198
520
13,480
28,995
17,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
TanjiroJP
Jing Wei
20
9 / 5 / 13
19,659
562
23,514
20,562
8,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Umbla200
Erlang Shen
20
10 / 5 / 9
19,875
568
27,910
39,002
59,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
Uperry
Ymir
20
6 / 5 / 22
18,348
524
13,431
28,147
45,499
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
20
13 / 9 / 23
19,443
556
44,740
28,083
11,298
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
125
33
Kills
45
45
Deaths
34
41
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Discordia
DANTE1456
Discordia
9
13
6
0.92
L
Fenrir
ELTRIAXPE
Fenrir
3
8
10
1
W
Mercury
KEVS1995
Mercury
7
10
13
1.35
L
5
11
10
0.91
W
Jing Wei
TanjiroJP
Jing Wei
9
5
13
3.1
W
Erlang Shen
Umbla200
Erlang Shen
10
5
9
2.9
W
Ymir
Uperry
Ymir
6
5
22
3.4
L
Izanami
XXOnxShotXX
Izanami
5
5
7
1.7
L
Cu Chulainn
arthas055
Cu Chulainn
11
8
8
1.88
W
Eset
13
9
23
2.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,683
Damage
123,075
153,877
Taken
144,789
132,634
Mitigated
142,400
32,710
Healing
42,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DANTE1456
Discordia
26,324
1,213
0
2,534
24,745
9,875
72
15,482
9,263
103,071
0
L
Fenrir
ELTRIAXPE
Fenrir
12,561
1,903
0
7,137
32,958
15,171
890
12,079
20,879
0
93,908
W
Mercury
KEVS1995
Mercury
13,480
5,709
0
4,845
28,995
17,007
1,027
11,567
17,428
0
127,005
L
16,268
1,130
365
4,581
34,069
42,393
0
13,850
20,219
59,133
1,205
W
Jing Wei
TanjiroJP
Jing Wei
23,514
21,162
0
3,606
20,562
8,880
7,467
6,572
13,990
0
180,576
W
Erlang Shen
Umbla200
Erlang Shen
27,910
14,395
0
22,941
39,002
59,716
4,692
6,962
32,040
0
141,763
W
Ymir
Uperry
Ymir
13,431
1,038
0
2,577
28,147
45,499
228
9,067
19,080
60,468
0
L
Izanami
XXOnxShotXX
Izanami
22,771
18,396
0
6,413
23,830
10,624
2,231
9,385
14,445
0
195,419
L
Cu Chulainn
arthas055
Cu Chulainn
30,759
8,105
0
11,680
38,275
54,571
1,843
10,198
28,077
0
122,066
W
Eset
44,740
2,279
1,379
7,499
28,083
11,298
1,117
10,876
17,207
104,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,583
Gold Earned
95,523
755
Minions Killed
730
0
Camps Cleared
0
3,080,672
Distance Traveled
3,390,503
43
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
17,703
506
136
4
0
563,657
9
L
Fenrir
16,129
461
128
4
0
640,695
9
W
Mercury
18,198
520
132
4
0
700,594
3
L
Geb
16,139
461
55
2
0
673,809
7
W
Jing Wei
19,659
562
234
7
0
715,574
4
W
Erlang Shen
19,875
568
180
5
0
693,381
14
W
Ymir
18,348
524
54
2
0
644,847
15
L
Izanami
18,561
530
275
8
0
640,384
16
L
Cu Chulainn
18,051
516
161
5
0
562,127
2
W
Eset
19,443
556
130
4
0
636,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role