Player Matchup

Merlin
Merlin
JoaoSheriff
Merlin
Level 82
God Stats
12W - 14L
1,446 SR
Queue Stats
299W - 394L
1,303 Elo+
Party 2
Chernobog
Chernobog
MURINAIPAPA29
Chernobog
Level 48
God Stats
35W - 29L
1,334 SR
Queue Stats
930W - 1,010L
1,336 Elo+
Solo
Thor
Thor
SlimTony45
Thor
Level 16
God Stats
11W - 10L
1,474 SR
Queue Stats
102W - 138L
1,264 Elo+
Party 2
Team Averages
Level 49
1,418 SR
1,301 Elo+

VS

Team Averages
Level 47
1,383 SR
1,304 Elo+
Sol
Sol
DOvEy BOy2
Sol
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
205W - 256L
1,324 Elo+
Solo
Ymir
Ymir
UHU-KlebeStick
Ymir
Level 20
God Stats
5W - 7L
1,500 SR
Queue Stats
727W - 778L
1,545 Elo+
Party 1
Fenrir
Fenrir
hellofdead13
Fenrir
Level 12
God Stats
3W - 4L
1,149 SR
Queue Stats
4W - 12L
1,043 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 1 / 7
10,114
632
10,523
7,206
2,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
MURINAIPAPA29
Chernobog
14
7 / 3 / 8
11,933
746
12,489
11,411
4,553
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
8 / 6 / 6
10,835
677
7,235
9,483
3,193
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 2
11,027
689
11,041
8,897
1,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 5 / 5
9,899
619
4,321
16,085
5,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
9
1 / 12 / 8
9,264
579
5,437
13,338
3,290
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
18
Kills
10
10
Deaths
18
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
7
1
2
8
W
Merlin
3
1
7
6.5
W
Chernobog
MURINAIPAPA29
Chernobog
7
3
8
3.67
W
8
6
6
1.83
L
2
5
5
0.9
L
Fenrir
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,247
Damage
20,799
28,100
Taken
38,320
10,398
Mitigated
11,098
5,257
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,041
1,492
0
4,926
8,897
1,977
0
3,113
5,784
38,077
0
W
Merlin
10,523
391
391
971
7,206
2,652
405
4,286
2,920
33,851
0
W
Chernobog
MURINAIPAPA29
Chernobog
12,489
7,860
0
3,895
11,411
4,553
1,941
5,968
5,332
0
61,903
W
7,235
1,521
0
0
9,483
3,193
504
5,136
4,016
0
15,152
L
4,321
541
111
3,295
16,085
5,831
0
4,169
11,916
24,140
0
L
Fenrir
5,437
1,124
0
635
13,338
3,290
0
3,286
10,052
0
11,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,882
Gold Earned
30,190
162
Minions Killed
110
0
Camps Cleared
0
788,920
Distance Traveled
813,880
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,027
689
52
3
0
283,236
0
W
Merlin
10,114
632
54
3
0
292,165
5
W
Chernobog
11,933
746
86
5
0
264,568
4
W
Thor
10,835
677
22
1
0
232,187
0
L
Ymir
9,899
619
39
2
0
286,349
0
L
Fenrir
9,264
579
19
1
0
244,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role