Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Lavaloonion
Loki
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 14L
1,540 Elo+
Solo
Bacchus
Bacchus
Linuu
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,522 Elo+
Solo
Ymir
Ymir
prades
Ymir
Level 121
God Stats
5W - 4L
1,500 SR
Queue Stats
426W - 436L
1,557 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,524 Elo+

VS

Team Averages
Level 140
1,450 SR
1,440 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ImHereToFeed
Fafnir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,318 Elo+
Solo
Hachiman
Hachiman
Imperialusz
Hachiman
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,485 Elo+
Party 1
Agni
Agni
SzandiMama
Agni
Level 143
God Stats
3W - 2L
1,249 SR
Queue Stats
59W - 53L
1,380 Elo+
Party 1
Zeus
Zeus
xX ErCabEe Xx
Zeus
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 80L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 4 / 6
7,878
788
6,899
8,473
3,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
 
Zhong Kui
13
0 / 6 / 3
7,470
747
5,175
11,365
6,849
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

14
5 / 4 / 4
7,802
780
6,399
8,194
3,075
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
Linuu
Bacchus
11
0 / 6 / 4
6,630
663
2,958
10,700
8,413
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
prades
Ymir
13
1 / 6 / 6
7,919
792
3,550
12,855
10,757
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
5 / 2 / 16
9,568
957
11,145
6,925
3,062
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
17
4 / 2 / 18
9,487
949
5,065
11,067
14,344
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Imperialusz
Hachiman
16
10 / 2 / 9
9,741
974
12,038
7,568
3,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 14
8,441
844
5,903
6,398
2,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 2 / 13
9,332
933
11,750
4,850
2,060
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
96
12
Kills
26
26
Deaths
12
23
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
4
6
2.25
L
Zhong Kui
 
Zhong Kui
0
6
3
0.25
W
Cernunnos
 
Cernunnos
5
2
16
6.5
W
Fafnir
4
2
18
6.5
W
Hachiman
Imperialusz
Hachiman
10
2
9
7.25
L
5
4
4
1.75
L
Bacchus
Linuu
Bacchus
0
6
4
0.33
W
2
4
14
2.25
L
Ymir
prades
Ymir
1
6
6
0.67
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,981
Damage
45,901
51,587
Taken
36,808
32,754
Mitigated
25,407
10,810
Healing
14,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,899
1,299
1,250
1,747
8,473
3,660
0
3,963
4,510
0
8,371
L
Zhong Kui
 
Zhong Kui
5,175
843
508
2,346
11,365
6,849
0
5,330
6,035
23,164
0
W
Cernunnos
 
Cernunnos
11,145
4,226
1,017
962
6,925
3,062
1,585
2,773
4,152
0
24,336
W
Fafnir
5,065
1,754
1,089
4,348
11,067
14,344
607
3,507
7,560
7,907
0
W
Hachiman
Imperialusz
Hachiman
12,038
7,746
1,793
2,474
7,568
3,578
2,237
2,952
4,616
0
26,177
L
6,399
2,025
812
1,982
8,194
3,075
0
4,132
4,062
0
13,423
L
Bacchus
Linuu
Bacchus
2,958
138
191
1,062
10,700
8,413
0
4,170
6,530
6,182
0
W
5,903
483
515
858
6,398
2,363
0
947
5,451
13,732
0
L
Ymir
prades
Ymir
3,550
162
14
898
12,855
10,757
0
5,123
7,732
10,730
257
W
11,750
1,203
0
1,050
4,850
2,060
453
1,315
3,535
26,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,699
Gold Earned
46,569
79
Minions Killed
113
0
Camps Cleared
0
837,711
Distance Traveled
851,878
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,878
788
1
0
0
153,783
0
L
Zhong Kui
7,470
747
38
4
0
160,549
1
W
Cernunnos
9,568
957
23
2
0
177,241
2
W
Fafnir
9,487
949
6
1
0
166,817
0
W
Hachiman
9,741
974
31
3
0
179,287
2
L
Loki
7,802
780
13
1
0
199,808
2
L
Bacchus
6,630
663
10
1
0
163,518
1
W
Agni
8,441
844
19
2
0
148,739
1
L
Ymir
7,919
792
17
2
0
160,053
1
W
Zeus
9,332
933
34
3
0
179,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role