Player Matchup

Hercules
Hercules
Platinum I
 
Hercules
Platinum I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Platinum II
Gonfall
Merlin
Platinum II
Level 124
God Stats
13W - 5L
1,295 SR
Queue Stats
61W - 22L
2,038 MMR
Party 1
Ne Zha
Ne Zha
Diamond V
SloppyStone
Ne Zha
Diamond V
Level 92
God Stats
8W - 7L
1,575 SR
Queue Stats
86W - 75L
1,970 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,457 SR
1,836 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,746 SR
1,695 MMR
Da Ji
Da Ji
Gold IV
Krysticss
Da Ji
Gold IV
Level 160
God Stats
0W - 1L
1,717 SR
Queue Stats
8W - 5L
1,687 MMR
Party 2
Kukulkan
Kukulkan
Gold V
NoxDashMeIRL
Kukulkan
Gold V
Level 143
God Stats
2W - 2L
1,780 SR
Queue Stats
6W - 3L
1,583 MMR
Party 2
Fenrir
Fenrir
Platinum V
héadkey
Fenrir
Platinum V
Level 156
God Stats
0W - 1L
1,740 SR
Queue Stats
24W - 19L
1,813 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
14 / 4 / 11
17,879
715
28,200
33,722
43,349
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Gonfall
Merlin
17
7 / 5 / 10
16,488
660
16,433
14,262
4,977
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
18
7 / 7 / 12
17,151
686
19,787
19,732
16,016
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
YemojaHeimdallrPersephoneOdinBacchus

VS

Bans
ChaacAnhurCupidAchillesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Krysticss
Da Ji
16
4 / 10 / 4
15,851
634
17,346
24,699
13,918
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
NoxDashMeIRL
Kukulkan
15
2 / 12 / 8
15,135
605
20,020
17,206
6,747
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
héadkey
Fenrir
17
10 / 6 / 3
17,048
682
17,632
33,546
31,128
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
28
Kills
16
16
Deaths
28
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
14
4
11
4.88
W
Merlin
Gonfall
Merlin
7
5
10
2.4
L
Da Ji
Krysticss
Da Ji
4
10
4
0.6
L
Kukulkan
NoxDashMeIRL
Kukulkan
2
12
8
0.5
W
Ne Zha
7
7
12
1.86
L
Fenrir
héadkey
Fenrir
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,420
Damage
54,998
67,716
Taken
75,451
64,342
Mitigated
51,793
23,351
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
28,200
13,852
0
16,792
33,722
43,349
1,449
11,582
22,140
129
57,842
W
Merlin
Gonfall
Merlin
16,433
448
0
2,753
14,262
4,977
1,279
1,906
12,356
94,947
0
L
Da Ji
Krysticss
Da Ji
17,346
6,453
0
621
24,699
13,918
0
6,180
18,519
0
75,221
L
Kukulkan
NoxDashMeIRL
Kukulkan
20,020
1,277
0
839
17,206
6,747
937
2,305
14,901
78,324
0
W
Ne Zha
19,787
6,093
0
3,806
19,732
16,016
1,129
7,472
12,260
0
81,384
L
Fenrir
héadkey
Fenrir
17,632
6,691
0
5,888
33,546
31,128
240
8,193
25,353
0
47,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,518
Gold Earned
48,034
262
Minions Killed
270
0
Camps Cleared
0
1,345,027
Distance Traveled
1,236,985
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
17,879
715
40
2
0
471,003
3
W
Merlin
16,488
660
136
5
0
419,380
5
L
Da Ji
15,851
634
99
4
0
396,004
3
L
Kukulkan
15,135
605
124
5
0
376,402
7
W
Ne Zha
17,151
686
86
3
0
454,644
4
L
Fenrir
17,048
682
47
2
0
464,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role