Player Matchup

Fenrir
Fenrir
Black_XL13
Fenrir
Level 6
God Stats
1W - 4L
1,050 SR
Queue Stats
4W - 23L
974 Elo+
Party 1
Odin
Odin
SilverEagle1755
Odin
Level 89
God Stats
1W - 3L
1,690 SR
Queue Stats
295W - 433L
1,209 Elo+
Solo
Merlin
Merlin
lucascomephao
Merlin
Level 17
God Stats
1W - 4L
1,197 SR
Queue Stats
7W - 36L
969 Elo+
Party 1
Team Averages
Level 37
1,312 SR
1,051 Elo+

VS

Team Averages
Level 16
1,367 SR
1,056 Elo+
Kukulkan
Kukulkan
JonnatanSR
Kukulkan
Level 9
God Stats
1W - 3L
1,100 SR
Queue Stats
7W - 16L
939 Elo+
Solo
Heimdallr
Heimdallr
Silent_Cyrus3283
Heimdallr
Level 19
God Stats
4W - 1L
1,500 SR
Queue Stats
53W - 56L
1,095 Elo+
Party 2
Chang'e
Chang'e
sry_bSuNnOnWy
Chang'e
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 63L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Black_XL13
Fenrir
6
0 / 6 / 0
5,639
564
1,977
8,029
2,706
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 4 / 0
5,808
581
4,158
8,155
4,392
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 0
5,991
599
4,892
5,490
1,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JonnatanSR
Kukulkan
7
2 / 1 / 3
6,453
645
3,843
4,133
1,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
9
5 / 0 / 5
7,652
765
5,654
7,034
2,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
10
5 / 0 / 5
7,657
766
5,238
5,806
1,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
12
12
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Black_XL13
Fenrir
0
6
0
0
W
Kukulkan
JonnatanSR
Kukulkan
2
1
3
3.5
W
Heimdallr
5
0
5
7.5
L
1
4
0
0.25
L
0
2
0
0
W
Chang'e
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,027
Damage
14,735
21,674
Taken
16,973
8,758
Mitigated
5,503
785
Healing
6,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Black_XL13
Fenrir
1,977
477
0
785
8,029
2,706
0
3,414
4,615
0
11,303
W
Kukulkan
JonnatanSR
Kukulkan
3,843
897
0
610
4,133
1,142
484
141
3,992
14,616
0
W
Heimdallr
5,654
2,919
0
273
7,034
2,505
125
2,219
4,815
0
14,493
L
4,158
2,224
0
0
8,155
4,392
0
3,710
4,445
0
10,384
L
4,892
183
0
0
5,490
1,660
0
2,133
3,357
19,824
0
W
Chang'e
5,238
1,541
2,337
2,883
5,806
1,856
424
2,548
3,258
14,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,438
Gold Earned
21,762
57
Minions Killed
76
0
Camps Cleared
0
572,672
Distance Traveled
490,525
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,639
564
15
2
0
164,444
0
W
Kukulkan
6,453
645
31
3
0
124,497
2
W
Heimdallr
7,652
765
26
3
0
187,355
3
L
Odin
5,808
581
9
1
0
165,964
0
L
Merlin
5,991
599
33
3
0
242,264
0
W
Chang'e
7,657
766
19
2
0
178,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role