Player Matchup

Kuzenbo
Kuzenbo
HairyCashew666
Kuzenbo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,156 Elo+
Party 2
Heimdallr
Heimdallr
XxnekokillerxX
Heimdallr
Level 18
God Stats
0W - 3L
1,260 SR
Queue Stats
54W - 77L
1,255 Elo+
Solo
Skadi
Skadi
sharkgamer1220
Skadi
Level 18
God Stats
21W - 25L
1,540 SR
Queue Stats
26W - 29L
1,312 Elo+
Party 2
Team Averages
Level 16
1,433 SR
1,241 Elo+

VS

Team Averages
Level 27
1,529 SR
1,239 Elo+
Arachne
Arachne
Classical Donut
Arachne
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 19L
1,167 Elo+
Party 1
Merlin
Merlin
EdgyBurntToast
Merlin
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,312 Elo+
Party 1
Yemoja
Yemoja
Rodrigog13579
Yemoja
Level 22
God Stats
23W - 10L
1,588 SR
Queue Stats
118W - 106L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 11 / 1
7,486
535
2,848
13,730
6,541
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Heimdallr
XxnekokillerxX
Heimdallr
12
5 / 10 / 1
10,256
733
10,024
14,480
4,745
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
1 / 8 / 2
8,603
615
7,266
11,121
2,733
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
21 / 1 / 6
12,589
899
16,512
14,238
7,112
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 5 / 17
9,918
708
10,859
10,024
3,486
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 15
9,859
704
4,328
8,696
3,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
7
Kills
28
29
Deaths
7
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
21
1
6
24
W
3
5
17
2.3
L
1
11
1
0.14
W
4
1
15
11.5
L
Heimdallr
XxnekokillerxX
Heimdallr
5
10
1
0.55
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,138
Damage
31,699
39,331
Taken
32,958
14,019
Mitigated
14,144
2,207
Healing
15,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,512
10,837
0
5,860
14,238
7,112
690
1,334
12,904
0
41,889
W
10,859
1,796
0
0
10,024
3,486
771
1,227
8,797
31,755
0
L
2,848
893
0
962
13,730
6,541
0
3,493
10,237
9,092
0
W
4,328
851
7,167
2,489
8,696
3,546
1,236
327
8,369
23,979
0
L
Heimdallr
XxnekokillerxX
Heimdallr
10,024
2,728
0
270
14,480
4,745
0
6,860
7,620
0
34,759
L
7,266
3,745
605
370
11,121
2,733
198
4,846
6,275
0
33,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,345
Gold Earned
32,366
118
Minions Killed
159
0
Camps Cleared
0
618,315
Distance Traveled
765,201
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,589
899
54
4
0
317,891
2
W
Merlin
9,918
708
60
4
0
245,731
0
L
Kuzenbo
7,486
535
12
1
0
193,150
4
W
Yemoja
9,859
704
45
3
0
201,579
0
L
Heimdallr
10,256
733
48
3
0
230,504
0
L
Skadi
8,603
615
58
4
0
194,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role