Player Matchup

Cerberus
Cerberus
AdvanceVoice698
Cerberus
Level 66
God Stats
9W - 4L
1,500 SR
Queue Stats
659W - 664L
1,390 Elo+
Solo
Ah Puch
Ah Puch
CatherineRed189
Ah Puch
Level 107
God Stats
5W - 0L
1,500 SR
Queue Stats
145W - 154L
1,437 Elo+
Solo
Nu Wa
Nu Wa
Gill Urien
Nu Wa
Level 109
God Stats
1W - 0L
1,747 SR
Queue Stats
16W - 22L
1,069 Elo+
Solo
Ganesha
Ganesha
OriginalSkeet
Ganesha
Level 116
God Stats
5W - 3L
1,795 SR
Queue Stats
113W - 115L
1,347 Elo+
Solo
Kukulkan
Kukulkan
Pridefulnuts
Kukulkan
Level 115
God Stats
5W - 2L
1,519 SR
Queue Stats
203W - 220L
1,282 Elo+
Solo
Team Averages
Level 103
1,612 SR
1,305 Elo+

VS

Team Averages
Level 97
1,499 SR
1,339 Elo+
Ganesha
Ganesha
BBW_HIPPIE666
Ganesha
Level 109
God Stats
8W - 8L
1,520 SR
Queue Stats
350W - 369L
1,338 Elo+
Solo
Eset
Eset
JeSapelProuT
Eset
Level 109
God Stats
7W - 4L
1,500 SR
Queue Stats
364W - 364L
1,365 Elo+
Solo
Hachiman
Hachiman
MysterySquadWill
Hachiman
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 102L
1,281 Elo+
Solo
Guan Yu
Guan Yu
PeterNoob
Guan Yu
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 166L
1,355 Elo+
Solo
Hou Yi
Hou Yi
TkTaskMaster
Hou Yi
Level 40
God Stats
0W - 2L
1,478 SR
Queue Stats
81W - 83L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
6 / 5 / 17
12,815
712
13,159
23,088
16,165
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
5 / 5 / 16
12,680
704
16,530
16,224
6,459
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
19
9 / 4 / 15
12,486
694
22,233
12,156
5,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
20
2 / 6 / 26
13,254
736
14,929
23,776
28,595
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
Pridefulnuts
Kukulkan
20
9 / 2 / 17
13,281
738
23,045
12,028
5,779
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
0 / 5 / 16
10,274
571
16,697
20,387
14,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 5 / 9
13,076
726
12,263
18,752
5,685
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 6 / 8
12,867
715
17,846
19,207
6,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
PeterNoob
Guan Yu
17
5 / 7 / 11
12,037
669
13,621
26,636
40,277
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
16
3 / 8 / 7
10,766
598
9,282
17,461
4,666
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
73
31
Kills
22
22
Deaths
31
91
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
5
17
2.9
L
Ganesha
0
5
16
1.6
W
5
5
16
2.6
W
Nu Wa
9
4
15
4.13
L
9
5
9
2.7
L
5
6
8
1.5
W
Ganesha
2
6
26
2.5
L
Guan Yu
PeterNoob
Guan Yu
5
7
11
1.5
W
Kukulkan
Pridefulnuts
Kukulkan
9
2
17
8.75
L
Hou Yi
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,896
Damage
69,709
87,272
Taken
102,443
62,815
Mitigated
71,383
35,604
Healing
41,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
13,159
990
3,745
11,478
23,088
16,165
190
10,165
12,923
32,125
0
L
Ganesha
16,697
1,120
959
3,437
20,387
14,299
696
17,593
2,794
31,417
0
W
16,530
885
3,751
5,311
16,224
6,459
1,383
4,944
11,280
37,398
0
W
Nu Wa
22,233
3,675
833
1,363
12,156
5,817
3,028
2,390
9,766
41,774
0
L
12,263
1,465
5,215
4,527
18,752
5,685
645
17,404
1,348
42,344
0
L
17,846
6,846
1,986
3,793
19,207
6,456
1,053
17,407
1,800
0
45,851
W
Ganesha
14,929
875
2,840
2,460
23,776
28,595
203
7,808
15,968
21,909
0
L
Guan Yu
PeterNoob
Guan Yu
13,621
2,881
7,665
9,881
26,636
40,277
328
21,061
5,575
0
30,873
W
Kukulkan
Pridefulnuts
Kukulkan
23,045
948
1,710
2,113
12,028
5,779
200
3,653
8,375
53,077
0
L
Hou Yi
9,282
4,016
2,101
1,999
17,461
4,666
884
16,431
1,030
0
19,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,516
Gold Earned
59,020
205
Minions Killed
229
0
Camps Cleared
0
1,603,032
Distance Traveled
1,392,737
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,815
712
46
3
0
321,809
2
L
Ganesha
10,274
571
0
0
0
224,014
3
W
Ah Puch
12,680
704
48
3
0
304,958
0
W
Nu Wa
12,486
694
40
2
0
291,955
3
L
Eset
13,076
726
84
5
0
310,723
1
L
Hachiman
12,867
715
73
4
0
296,355
0
W
Ganesha
13,254
736
5
0
0
358,125
5
L
Guan Yu
12,037
669
22
1
0
289,346
2
W
Kukulkan
13,281
738
66
4
0
326,185
0
L
Hou Yi
10,766
598
50
3
0
272,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role