Player Matchup

Set
Set
 
Set
Level 7
God Stats
0W - 4L
1,187 SR
Queue Stats
1W - 12L
992 Elo+
Solo
Ymir
Ymir
ChainedGambit
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,097 Elo+
Solo
Osiris
Osiris
KingTeddy44
Osiris
Level 28
God Stats
1W - 2L
1,201 SR
Queue Stats
54W - 84L
1,304 Elo+
Solo
Neith
Neith
LAxR3J3CT
Neith
Level 26
God Stats
93W - 122L
1,413 SR
Queue Stats
147W - 170L
1,317 Elo+
Solo
Hades
Hades
xxLuNAtiCJOKERxX
Hades
Level 12
God Stats
28W - 19L
1,431 SR
Queue Stats
69W - 71L
1,141 Elo+
Solo
Team Averages
Level 16
1,346 SR
1,170 Elo+

VS

Team Averages
Level 20
1,468 SR
1,263 Elo+
Bellona
Bellona
Aya_Yumina
Bellona
Level 29
God Stats
13W - 9L
1,587 SR
Queue Stats
103W - 103L
1,447 Elo+
Solo
Anubis
Anubis
Thol123
Anubis
Level 16
God Stats
8W - 6L
1,704 SR
Queue Stats
31W - 30L
1,314 Elo+
Solo
Agni
Agni
david_torre1981
Agni
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
935 Elo+
Solo
Izanami
Izanami
prime_FB51
Izanami
Level 26
God Stats
36W - 20L
1,494 SR
Queue Stats
58W - 36L
1,413 Elo+
Solo
Scylla
Scylla
xxT0XlC_DEM0Nxx_
Scylla
Level 6
God Stats
1W - 5L
1,056 SR
Queue Stats
2W - 7L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
2 / 11 / 5
9,995
909
2,885
14,378
7,023
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 11 / 6
9,471
861
6,543
20,444
6,672
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Osiris
17
4 / 5 / 6
11,310
1,028
12,752
17,412
17,995
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
LAxR3J3CT
Neith
17
3 / 7 / 8
11,413
1,038
13,330
12,560
3,726
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 14 / 6
11,906
1,082
11,731
24,644
19,159
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aya_Yumina
Bellona
19
18 / 1 / 15
13,879
1,262
18,624
13,257
9,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Thol123
Anubis
18
8 / 4 / 25
11,853
1,078
20,227
10,815
5,034
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 5 / 20
11,340
1,031
7,068
8,128
2,763
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
prime_FB51
Izanami
20
13 / 1 / 25
13,731
1,248
27,849
9,411
3,578
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
5 / 3 / 26
11,390
1,035
7,699
10,475
5,209
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
159
14
Kills
48
48
Deaths
14
31
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
11
5
0.41
W
Bellona
Aya_Yumina
Bellona
18
1
15
25.5
L
0
11
6
0.27
L
Osiris
4
5
6
1.4
L
Neith
LAxR3J3CT
Neith
3
7
8
1
W
Anubis
Thol123
Anubis
8
4
25
5.13
W
4
5
20
2.8
W
Izanami
prime_FB51
Izanami
13
1
25
25.5
L
5
14
6
0.57
W
5
3
26
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,241
Damage
81,467
89,438
Taken
52,086
54,575
Mitigated
26,512
6,989
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,885
1,528
0
0
14,378
7,023
0
4,267
10,111
0
9,158
W
Bellona
Aya_Yumina
Bellona
18,624
10,422
0
180
13,257
9,928
0
4,286
8,971
0
24,917
L
6,543
1,873
0
639
20,444
6,672
0
12,636
7,808
13,221
0
L
Osiris
12,752
5,611
0
2,261
17,412
17,995
0
4,293
13,119
669
29,881
L
Neith
LAxR3J3CT
Neith
13,330
7,836
0
569
12,560
3,726
0
6,264
6,296
0
26,513
W
Anubis
Thol123
Anubis
20,227
1,508
0
1,990
10,815
5,034
0
4,585
6,230
27,442
0
W
7,068
1,849
0
1,621
8,128
2,763
0
1,820
6,308
36,847
0
W
Izanami
prime_FB51
Izanami
27,849
22,838
267
474
9,411
3,578
0
3,969
5,442
0
56,492
L
11,731
2,093
436
3,084
24,644
19,159
0
7,534
17,110
47,115
1,131
W
7,699
1,554
0
0
10,475
5,209
0
3,258
7,217
14,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,095
Gold Earned
62,193
173
Minions Killed
195
5
Camps Cleared
4
722,238
Distance Traveled
834,317
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,995
909
8
1
0
130,820
1
W
Bellona
13,879
1,262
8
1
2
250,188
0
L
Ymir
9,471
861
9
1
4
138,639
0
L
Osiris
11,310
1,028
41
4
1
203,534
0
L
Neith
11,413
1,038
25
2
0
107,854
0
W
Anubis
11,853
1,078
18
2
1
144,032
0
W
Agni
11,340
1,031
70
6
0
90,345
0
W
Izanami
13,731
1,248
78
7
1
175,047
0
L
Hades
11,906
1,082
90
8
0
141,391
0
W
Scylla
11,390
1,035
21
2
0
174,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role