Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 55
God Stats
0W - 2L
1,273 SR
Queue Stats
94W - 106L
1,325 Elo+
Solo
Sylvanus
Sylvanus
Fiviris
Sylvanus
Level 22
God Stats
0W - 2L
1,315 SR
Queue Stats
3W - 8L
1,305 Elo+
Solo
Merlin
Merlin
JoseLuXD_2000
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,708 Elo+
Solo
Team Averages
Level 28
1,362 SR
1,446 Elo+

VS

Team Averages
Level 18
1,497 SR
1,415 Elo+
Kukulkan
Kukulkan
Immorsin
Kukulkan
Level 18
God Stats
206W - 211L
1,551 SR
Queue Stats
361W - 397L
1,357 Elo+
Solo
Medusa
Medusa
majwoodrow
Medusa
Level 18
God Stats
1W - 1L
1,374 SR
Queue Stats
17W - 16L
1,374 Elo+
Solo
Merlin
Merlin
theodooooor866
Merlin
Level 18
God Stats
59W - 38L
1,565 SR
Queue Stats
99W - 66L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 7 / 1
6,509
651
3,740
12,495
6,513
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Fiviris
Sylvanus
9
1 / 3 / 1
7,099
710
2,131
8,535
3,939
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
2 / 8 / 2
7,141
714
4,776
8,763
2,860
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Immorsin
Kukulkan
11
7 / 2 / 8
8,752
875
9,104
4,100
1,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
majwoodrow
Medusa
11
7 / 2 / 9
8,922
892
11,167
6,754
2,155
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
4 / 0 / 9
8,107
811
4,239
3,822
1,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
18
18
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
1
0.21
L
Sylvanus
Fiviris
Sylvanus
1
3
1
0.5
W
Kukulkan
Immorsin
Kukulkan
7
2
8
5.5
L
2
8
2
0.38
W
Medusa
majwoodrow
Medusa
7
2
9
5.75
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,647
Damage
24,510
29,793
Taken
14,676
13,312
Mitigated
4,682
5,410
Healing
1,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,740
816
417
2,199
12,495
6,513
0
5,357
7,138
0
16,500
L
Sylvanus
Fiviris
Sylvanus
2,131
785
1,140
1,654
8,535
3,939
20
3,352
5,183
9,801
0
W
Kukulkan
Immorsin
Kukulkan
9,104
622
993
465
4,100
1,351
245
2,459
1,641
30,891
0
L
4,776
671
0
0
8,763
2,860
0
4,655
4,108
23,880
0
W
Medusa
majwoodrow
Medusa
11,167
6,010
0
127
6,754
2,155
2,482
3,507
3,247
0
25,140
W
4,239
196
0
280
3,822
1,176
257
1,001
2,821
20,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,749
Gold Earned
25,781
78
Minions Killed
131
0
Camps Cleared
0
525,586
Distance Traveled
592,132
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,509
651
25
3
0
193,942
0
L
Sylvanus
7,099
710
12
1
0
162,424
1
W
Kukulkan
8,752
875
46
5
0
181,744
2
L
Merlin
7,141
714
41
4
0
169,220
0
W
Medusa
8,922
892
47
5
0
192,452
1
W
Merlin
8,107
811
38
4
0
217,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role