Player Matchup

Ullr
Ullr
Silver IV
B l o o o p
Ullr
Silver IV
Level 88
God Stats
8W - 7L
1,410 SR
Queue Stats
83W - 67L
1,057 MMR
Party 1
Merlin
Merlin
Silver V
Bait an Switch
Merlin
Silver V
Level 88
God Stats
11W - 10L
1,500 SR
Queue Stats
116W - 101L
841 MMR
Party 1
Guan Yu
Guan Yu
Silver IV
VividBunny46227
Guan Yu
Silver IV
Level 84
God Stats
4W - 2L
1,545 SR
Queue Stats
16W - 14L
1,145 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,485 SR
1,014 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 81
1,364 SR
986 MMR
Baron Samedi
Baron Samedi
Bronze II
FbJohn
Baron Samedi
Bronze II
Level 67
God Stats
7W - 7L
1,223 SR
Queue Stats
92W - 91L
1,066 MMR
Party 2
Heimdallr
Heimdallr
Bronze I
Ur_Black_Friend_
Heimdallr
Bronze I
Level 75
God Stats
3W - 6L
1,272 SR
Queue Stats
32W - 45L
1,013 MMR
Solo
Achilles
Achilles
Bronze II
thaoneandonly69
Achilles
Bronze II
Level 101
God Stats
19W - 20L
1,599 SR
Queue Stats
103W - 112L
879 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 6 / 7
16,647
694
19,408
21,384
6,843
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 4 / 11
15,810
659
15,842
12,438
4,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 2 / 9
17,013
709
15,572
20,149
24,538
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
BacchusZeusCabrakanKukulkanHera

VS

Bans
King ArthurGaneshaAh PuchKumbhakarnaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FbJohn
Baron Samedi
17
8 / 3 / 4
15,656
652
18,272
18,222
8,409
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
14
1 / 8 / 10
13,794
575
11,486
17,881
6,121
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Achilles
14
3 / 9 / 8
14,058
586
12,474
26,118
24,979
Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
20
Kills
12
12
Deaths
20
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
10
6
7
2.25
W
3
4
11
2.13
L
Baron Samedi
FbJohn
Baron Samedi
8
3
4
3.33
L
Heimdallr
1
8
10
0.75
W
7
2
9
5.75
L
Achilles
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,822
Damage
42,232
53,971
Taken
62,221
35,394
Mitigated
39,509
15,963
Healing
18,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,408
13,575
0
4,432
21,384
6,843
1,624
7,774
13,610
0
95,593
W
15,842
556
0
2,532
12,438
4,013
1,257
4,218
8,220
102,860
0
L
Baron Samedi
FbJohn
Baron Samedi
18,272
491
2,760
7,261
18,222
8,409
385
3,492
14,730
57,346
0
L
Heimdallr
11,486
3,475
0
2,588
17,881
6,121
115
4,497
13,384
0
58,499
W
15,572
773
1,677
7,322
20,149
24,538
749
6,384
13,765
1,072
57,866
L
Achilles
12,474
4,331
796
5,148
26,118
24,979
312
8,182
17,936
0
48,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,470
Gold Earned
43,508
316
Minions Killed
220
0
Camps Cleared
0
1,370,717
Distance Traveled
1,181,265
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
16,647
694
88
4
0
430,771
4
W
Merlin
15,810
659
156
7
0
387,866
3
L
Baron Samedi
15,656
652
97
4
0
430,107
13
L
Heimdallr
13,794
575
71
3
0
380,078
5
W
Guan Yu
17,013
709
72
3
0
552,080
3
L
Achilles
14,058
586
52
2
0
371,080
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role