Player Matchup

Awilix
Awilix
DisPolar
Awilix
Level 159
God Stats
1W - 1L
1,837 SR
Queue Stats
59W - 42L
1,715 Elo+
Party 1
Cernunnos
Cernunnos
FBDaymanGames
Cernunnos
Level 86
God Stats
15W - 7L
1,633 SR
Queue Stats
61W - 69L
1,418 Elo+
Party 1
Jormungandr
Jormungandr
Slipperytiddies
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,700 Elo+
Party 1
Team Averages
Level 91
1,657 SR
1,611 Elo+

VS

Team Averages
Level 14
1,505 SR
1,412 Elo+
Da Ji
Da Ji
Arashi Devil
Da Ji
Level 13
God Stats
12W - 9L
1,515 SR
Queue Stats
93W - 71L
1,479 Elo+
Party 2
Kuzenbo
Kuzenbo
Voracidous SF
Kuzenbo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,257 Elo+
Party 2
Chronos
Chronos
Yeah You Salty
Chronos
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DisPolar
Awilix
15
7 / 5 / 8
14,090
671
17,728
19,390
7,979
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
FBDaymanGames
Cernunnos
14
9 / 7 / 8
13,855
660
19,027
15,718
6,307
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Slipperytiddies
Jormungandr
13
4 / 4 / 10
13,670
651
9,071
18,090
18,501
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 8
11,701
557
5,089
13,779
7,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kuzenbo
13
3 / 6 / 9
13,871
661
11,839
16,992
20,939
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
13 / 6 / 3
15,821
753
23,006
24,512
8,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
20
Kills
16
16
Deaths
20
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
8
8
0.5
L
Awilix
DisPolar
Awilix
7
5
8
2.2
L
Cernunnos
FBDaymanGames
Cernunnos
9
7
8
1.86
L
Jormungandr
Slipperytiddies
Jormungandr
4
4
10
2.25
W
Kuzenbo
3
6
9
1.25
W
13
6
3
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,826
Damage
39,934
53,198
Taken
55,283
32,787
Mitigated
36,168
6,616
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,089
1,040
0
879
13,779
7,156
608
2,151
11,628
0
12,935
L
Awilix
DisPolar
Awilix
17,728
6,636
0
1,560
19,390
7,979
342
11,038
8,352
0
91,899
L
Cernunnos
FBDaymanGames
Cernunnos
19,027
9,594
0
2,916
15,718
6,307
362
12,117
3,601
0
57,397
L
Jormungandr
Slipperytiddies
Jormungandr
9,071
1,539
1,002
1,138
18,090
18,501
521
11,814
6,276
38,431
0
W
Kuzenbo
11,839
4,207
0
1,667
16,992
20,939
266
3,532
13,460
25,590
0
W
23,006
4,892
0
7,851
24,512
8,073
2,525
3,756
20,756
107,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,615
Gold Earned
41,393
268
Minions Killed
164
0
Camps Cleared
0
1,064,967
Distance Traveled
1,110,642
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,701
557
15
1
0
372,625
0
L
Awilix
14,090
671
129
6
0
389,611
3
L
Cernunnos
13,855
660
89
4
0
333,462
1
L
Jormungandr
13,670
651
50
2
0
341,894
2
W
Kuzenbo
13,871
661
19
1
0
362,993
5
W
Chronos
15,821
753
130
6
0
375,024
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role