Player Matchup

Da Ji
Da Ji
Atlakamani
Da Ji
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 205L
1,406 Elo+
Solo
Raijin
Raijin
Deravenvil
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,642 Elo+
Solo
Achilles
Achilles
DynamiteDemon18
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Freyrin
Merlin
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 142L
1,450 Elo+
Solo
Bellona
Bellona
deri46
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 62
1,500 SR
1,500 Elo+

VS

Team Averages
Level 61
1,655 SR
1,495 Elo+
Odin
Odin
 
Odin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AkselarRu
Bastet
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Ganesha
Ganesha
Tekphonik
Ganesha
Level 26
God Stats
5W - 1L
1,940 SR
Queue Stats
93W - 86L
1,512 Elo+
Solo
Ah Puch
Ah Puch
sisijajasisi
Ah Puch
Level 27
God Stats
5W - 0L
1,834 SR
Queue Stats
193W - 184L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
5 / 7 / 9
9,710
809
10,948
12,023
4,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
Deravenvil
Raijin
14
1 / 5 / 7
8,061
672
9,122
9,534
2,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
11
0 / 10 / 7
7,351
613
5,219
18,053
8,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
Freyrin
Merlin
19
9 / 5 / 7
11,029
919
18,898
10,278
3,652
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
deri46
Bellona
15
3 / 9 / 12
9,279
773
10,852
19,468
10,785
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
16 / 2 / 11
11,760
980
9,119
13,488
14,177
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
 
Erlang Shen
15
6 / 4 / 11
9,700
808
9,844
16,116
14,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
AkselarRu
Bastet
15
7 / 6 / 10
9,943
829
10,260
13,221
6,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Ganesha
Tekphonik
Ganesha
18
0 / 4 / 31
10,688
891
15,464
18,991
22,846
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
sisijajasisi
Ah Puch
16
7 / 3 / 13
10,168
847
18,112
12,650
5,654
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
112
18
Kills
36
36
Deaths
19
42
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
16
2
11
10.75
W
Erlang Shen
 
Erlang Shen
6
4
11
2.88
W
Bastet
AkselarRu
Bastet
7
6
10
2
L
Da Ji
5
7
9
1.36
L
Raijin
Deravenvil
Raijin
1
5
7
0.9
L
Achilles
0
10
7
0.35
L
Merlin
Freyrin
Merlin
9
5
7
2.5
W
Ganesha
Tekphonik
Ganesha
0
4
31
3.88
L
Bellona
deri46
Bellona
3
9
12
1
W
Ah Puch
sisijajasisi
Ah Puch
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,039
Damage
62,799
69,356
Taken
74,466
30,635
Mitigated
63,523
11,460
Healing
23,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,119
1,569
972
3,172
13,488
14,177
1,071
6,579
6,909
0
23,330
W
Erlang Shen
 
Erlang Shen
9,844
4,189
1,909
5,213
16,116
14,494
857
6,725
9,391
0
17,693
W
Bastet
AkselarRu
Bastet
10,260
3,696
792
1,722
13,221
6,352
1,622
3,307
9,914
0
15,561
L
Da Ji
10,948
2,805
1,334
1,770
12,023
4,392
0
5,539
6,484
0
14,884
L
Raijin
Deravenvil
Raijin
9,122
1,127
784
1,813
9,534
2,920
0
5,286
4,248
17,845
0
L
Achilles
5,219
2,113
868
684
18,053
8,886
0
9,619
8,434
0
8,556
L
Merlin
Freyrin
Merlin
18,898
1,759
1,268
1,445
10,278
3,652
0
4,334
5,944
39,055
0
W
Ganesha
Tekphonik
Ganesha
15,464
857
3,032
2,632
18,991
22,846
568
7,063
11,928
31,111
0
L
Bellona
deri46
Bellona
10,852
3,147
478
1,016
19,468
10,785
0
8,798
10,670
0
17,656
W
Ah Puch
sisijajasisi
Ah Puch
18,112
808
353
3,424
12,650
5,654
1,454
4,346
8,304
36,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,430
Gold Earned
52,259
98
Minions Killed
112
0
Camps Cleared
0
909,810
Distance Traveled
1,083,369
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,760
980
31
3
0
231,657
1
W
Erlang Shen
9,700
808
17
1
0
219,614
2
W
Bastet
9,943
829
23
2
0
198,067
3
L
Da Ji
9,710
809
14
1
0
184,178
0
L
Raijin
8,061
672
22
2
0
174,931
4
L
Achilles
7,351
613
5
0
0
164,806
2
L
Merlin
11,029
919
45
4
0
201,767
3
W
Ganesha
10,688
891
0
0
0
232,076
1
L
Bellona
9,279
773
12
1
0
184,128
0
W
Ah Puch
10,168
847
41
3
0
201,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role