Player Matchup

Nike
Nike
GuliBear
Nike
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
NikolaiStarshov
Sun Wukong
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,487 Elo+
Solo
Hel
Hel
ScourgeMyPeeps
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 40L
1,472 Elo+
Party 1
Hou Yi
Hou Yi
Visual_MoFo319
Hou Yi
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 67L
1,632 Elo+
Party 1
Zhong Kui
Zhong Kui
vkdarkvoid
Zhong Kui
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,477 Elo+
Party 1
Team Averages
Level 82
1,500 SR
1,516 Elo+

VS

Team Averages
Level 99
1,441 SR
1,517 Elo+
Bastet
Bastet
Feldrawn
Bastet
Level 89
God Stats
5W - 3L
1,206 SR
Queue Stats
99W - 77L
1,576 Elo+
Party 2
Chang'e
Chang'e
Killerwhite70
Chang'e
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 203L
1,452 Elo+
Party 3
Kuzenbo
Kuzenbo
PipThePengu
Kuzenbo
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 33L
1,531 Elo+
Party 2
Neith
Neith
XxFlareon
Neith
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,523 Elo+
Solo
Bakasura
Bakasura
nusfertosthe1
Bakasura
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
2 / 9 / 6
10,693
563
14,443
31,483
30,117
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
NikolaiStarshov
Sun Wukong
18
1 / 7 / 7
10,771
567
13,221
28,892
28,510
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

18
2 / 6 / 6
11,590
610
11,402
24,879
10,063
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 6 / 4
13,051
687
38,892
25,170
11,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
vkdarkvoid
Zhong Kui
18
2 / 7 / 6
11,622
612
25,432
29,544
16,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Feldrawn
Bastet
20
11 / 3 / 17
13,241
697
33,477
22,784
11,427
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
20
4 / 2 / 21
12,932
681
19,695
20,165
9,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
PipThePengu
Kuzenbo
20
9 / 2 / 19
14,473
762
20,055
30,285
43,876
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
XxFlareon
Neith
20
6 / 2 / 23
13,489
710
33,662
24,526
13,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
nusfertosthe1
Bakasura
20
5 / 4 / 13
12,905
679
18,643
19,627
10,807
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
128
13
Kills
35
35
Deaths
13
29
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Bastet
Feldrawn
Bastet
11
3
17
6.5
L
Nike
2
9
6
0.56
W
Chang'e
4
2
21
7.25
L
Sun Wukong
NikolaiStarshov
Sun Wukong
1
7
7
0.64
W
Kuzenbo
PipThePengu
Kuzenbo
9
2
19
9.25
L
2
6
6
0.83
L
6
6
4
1.33
W
Neith
XxFlareon
Neith
6
2
23
8.75
W
Bakasura
nusfertosthe1
Bakasura
5
4
13
2.88
L
Zhong Kui
vkdarkvoid
Zhong Kui
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,390
Damage
125,532
139,968
Taken
117,387
97,399
Mitigated
89,081
57,848
Healing
81,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Feldrawn
Bastet
33,477
8,440
6,153
4,045
22,784
11,427
745
7,019
15,765
0
40,641
L
Nike
14,443
1,606
2,274
3,100
31,483
30,117
359
7,251
22,912
0
26,343
W
Chang'e
19,695
1,233
28,971
11,925
20,165
9,550
406
5,597
14,568
46,001
0
L
Sun Wukong
NikolaiStarshov
Sun Wukong
13,221
971
3,738
5,662
28,892
28,510
0
10,375
18,392
0
28,970
W
Kuzenbo
PipThePengu
Kuzenbo
20,055
5,542
3,246
2,861
30,285
43,876
564
12,184
18,101
29,998
0
L
11,402
1,285
15,164
10,146
24,879
10,063
294
6,956
17,242
22,411
0
L
38,892
15,120
1,023
5,804
25,170
11,919
504
6,000
18,890
0
89,450
W
Neith
XxFlareon
Neith
33,662
15,066
3,830
12,112
24,526
13,421
2,486
7,510
17,016
0
65,135
W
Bakasura
nusfertosthe1
Bakasura
18,643
11,410
2,799
5,317
19,627
10,807
1,925
4,524
15,103
0
32,143
L
Zhong Kui
vkdarkvoid
Zhong Kui
25,432
1,579
2,373
8,564
29,544
16,790
523
9,168
19,511
47,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,727
Gold Earned
67,040
262
Minions Killed
192
0
Camps Cleared
0
1,342,835
Distance Traveled
1,935,834
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,241
697
9
0
0
420,402
4
L
Nike
10,693
563
27
1
0
271,009
4
W
Chang'e
12,932
681
53
3
0
374,856
1
L
Sun Wukong
10,771
567
32
2
0
303,954
0
W
Kuzenbo
14,473
762
11
1
0
410,879
0
L
Hel
11,590
610
23
1
0
264,804
1
L
Hou Yi
13,051
687
117
6
0
254,354
1
W
Neith
13,489
710
63
3
0
335,418
4
W
Bakasura
12,905
679
56
3
0
394,279
2
L
Zhong Kui
11,622
612
63
3
0
248,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role