Player Matchup

Cerberus
Cerberus
Criket Tha J3Di
Cerberus
Level 28
God Stats
17W - 9L
1,704 SR
Queue Stats
80W - 55L
1,548 Elo+
Party 2
Merlin
Merlin
M1LL4ZY
Merlin
Level 32
God Stats
9W - 4L
1,677 SR
Queue Stats
62W - 43L
1,613 Elo+
Party 2
Erlang Shen
Erlang Shen
UncleBazzitt
Erlang Shen
Level 77
God Stats
4W - 1L
1,798 SR
Queue Stats
21W - 16L
1,657 Elo+
Party 2
Team Averages
Level 46
1,726 SR
1,606 Elo+

VS

Team Averages
Level 33
1,595 SR
1,439 Elo+
Serqet
Serqet
 
Serqet
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
SticksMBK
Kumbhakarna
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,336 Elo+
Party 1
Agni
Agni
vHxpnotic_clapz
Agni
Level 66
God Stats
4W - 2L
1,784 SR
Queue Stats
527W - 468L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
3 / 2 / 8
10,107
632
6,307
21,115
11,471
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
M1LL4ZY
Merlin
14
3 / 2 / 9
11,011
688
12,977
6,542
2,389
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
UncleBazzitt
Erlang Shen
12
6 / 2 / 3
10,993
687
11,703
12,940
7,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
0 / 7 / 4
8,548
534
4,268
10,341
2,714
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
SticksMBK
Kumbhakarna
10
3 / 1 / 2
9,421
589
6,377
16,565
15,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 4 / 3
10,037
627
17,576
13,654
4,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
6
6
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
7
4
0.29
W
Cerberus
3
2
8
3.5
W
Merlin
M1LL4ZY
Merlin
3
2
9
3.75
L
Kumbhakarna
SticksMBK
Kumbhakarna
3
1
2
4
W
Erlang Shen
UncleBazzitt
Erlang Shen
6
2
3
3.75
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,987
Damage
28,221
40,597
Taken
40,560
21,620
Mitigated
22,081
14,370
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,268
995
306
558
10,341
2,714
0
5,004
5,337
0
16,291
W
Cerberus
6,307
460
389
6,280
21,115
11,471
262
11,618
9,335
25,378
0
W
Merlin
M1LL4ZY
Merlin
12,977
2,003
1,263
1,429
6,542
2,389
322
4,451
1,899
61,706
0
L
Kumbhakarna
SticksMBK
Kumbhakarna
6,377
1,269
411
921
16,565
15,245
0
7,564
9,001
20,648
0
W
Erlang Shen
UncleBazzitt
Erlang Shen
11,703
4,749
841
4,168
12,940
7,760
2,177
8,593
4,263
0
31,944
L
17,576
2,102
749
3,793
13,654
4,122
0
6,756
6,898
56,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,111
Gold Earned
28,006
214
Minions Killed
159
0
Camps Cleared
0
797,660
Distance Traveled
853,311
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,548
534
31
2
0
242,943
3
W
Cerberus
10,107
632
45
3
0
280,835
3
W
Merlin
11,011
688
134
8
0
256,064
2
L
Kumbhakarna
9,421
589
29
2
0
328,434
1
W
Erlang Shen
10,993
687
35
2
0
260,761
3
L
Agni
10,037
627
99
6
0
281,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role