Player Matchup

Fenrir
Fenrir
Platinum IV
Mark0PoleYo
Fenrir
Platinum IV
Level 58
God Stats
2W - 5L
1,119 SR
Queue Stats
170W - 182L
1,667 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 58
1,119 SR
1,667 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 65
1,500 SR
1,598 MMR
Artio
Artio
Gold V
UnsungFun
Artio
Gold V
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 58L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
4 / 4 / 0
15,953
725
17,778
25,471
18,278
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
SetAh Muzen CabBakasuraSkadiHou Yi

VS

Bans
He BoHadesPeleUllrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
UnsungFun
Artio
18
4 / 4 / 0
15,523
706
15,089
25,599
23,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
4
Kills
4
4
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
4
0
1
L
Artio
UnsungFun
Artio
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,778
Damage
15,089
25,471
Taken
25,599
18,278
Mitigated
23,461
10,238
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
17,778
8,072
0
10,238
25,471
18,278
2,350
15,436
10,035
0
107,895
L
Artio
UnsungFun
Artio
15,089
2,761
0
10,570
25,599
23,461
0
70
25,529
106,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,953
Gold Earned
15,523
156
Minions Killed
189
0
Camps Cleared
0
411,112
Distance Traveled
395,551
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,953
725
156
7
0
411,112
7
L
Artio
15,523
706
189
9
0
395,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role