Player Matchup

Medusa
Medusa
Bronze II
Bagdon440710
Medusa
Bronze II
Level 102
God Stats
88W - 98L
1,436 SR
Queue Stats
120W - 138L
707 MMR
Solo
Kuzenbo
Kuzenbo
Bronze II
cyanic Qkarman
Kuzenbo
Bronze II
Level 68
God Stats
1W - 2L
1,645 SR
Queue Stats
76W - 96L
679 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
vX SoNyC Xv
Kukulkan
Bronze III
Level 64
God Stats
0W - 1L
1,744 SR
Queue Stats
8W - 17L
891 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 78
1,608 SR
759 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,427 SR
722 MMR
Hel
Hel
Bronze III
Dc Dragonblade
Hel
Bronze III
Level 62
God Stats
5W - 3L
1,282 SR
Queue Stats
23W - 20L
567 MMR
Solo
Horus
Horus
Bronze III
GrimTies
Horus
Bronze III
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
971 MMR
Party 2
Fenrir
Fenrir
Bronze III
Mister__Snooze
Fenrir
Bronze III
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
626 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 12 / 5
11,597
580
18,711
19,442
7,239
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 6 / 10
11,505
575
8,195
27,601
31,152
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
vX SoNyC Xv
Kukulkan
16
9 / 4 / 2
14,150
708
28,250
9,834
4,151
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ZeusAphroditeKumbhakarnaScyllaChaac

VS

Bans
BacchusAnubisLokiOdinHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 17
12,844
642
11,127
25,489
15,351
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
GrimTies
Horus
13
2 / 7 / 19
12,730
637
13,607
26,966
21,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
18 / 2 / 3
15,600
780
19,523
22,984
10,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
12
Kills
22
22
Deaths
12
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
12
5
0.46
W
2
3
17
3.5
W
Horus
GrimTies
Horus
2
7
19
1.64
W
18
2
3
9.75
L
0
6
10
0.83
L
Kukulkan
vX SoNyC Xv
Kukulkan
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,156
Damage
44,257
56,877
Taken
75,439
42,542
Mitigated
47,013
10,495
Healing
45,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
18,711
9,815
0
791
19,442
7,239
24
5,048
14,394
0
51,689
W
11,127
608
16,864
15,039
25,489
15,351
669
12,098
13,391
53,616
0
W
Horus
GrimTies
Horus
13,607
7,937
4,503
5,333
26,966
21,411
944
13,628
13,338
0
39,512
W
19,523
5,815
901
3,050
22,984
10,251
2,403
10,821
12,163
0
43,471
L
8,195
2,697
821
6,252
27,601
31,152
322
4,291
23,310
22,870
0
L
Kukulkan
vX SoNyC Xv
Kukulkan
28,250
3,214
1,538
1,093
9,834
4,151
957
2,038
7,796
95,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,252
Gold Earned
41,174
187
Minions Killed
193
0
Camps Cleared
0
949,444
Distance Traveled
1,098,882
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,597
580
38
2
0
304,856
3
W
Hel
12,844
642
81
4
0
380,957
2
W
Horus
12,730
637
51
3
0
325,416
2
W
Fenrir
15,600
780
61
3
0
392,509
0
L
Kuzenbo
11,505
575
14
1
0
315,657
3
L
Kukulkan
14,150
708
135
7
0
328,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role