Player Matchup

Chaac
Chaac
MrOhhWeBack
Chaac
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 41L
1,492 Elo+
Party 2
He Bo
He Bo
Stee1 Legend
He Bo
Level 134
God Stats
10W - 19L
1,268 SR
Queue Stats
180W - 205L
1,579 Elo+
Party 2
Odin
Odin
devildogkcs2
Odin
Level 138
God Stats
33W - 22L
1,641 SR
Queue Stats
137W - 152L
1,592 Elo+
Party 2
Team Averages
Level 111
1,469 SR
1,554 Elo+

VS

Team Averages
Level 103
1,873 SR
1,566 Elo+
Horus
Horus
Comanderponds347
Horus
Level 107
God Stats
2W - 1L
2,023 SR
Queue Stats
21W - 15L
1,626 Elo+
Party 1
Baron Samedi
Baron Samedi
Mr_Doctor_Nerd
Baron Samedi
Level 119
God Stats
9W - 6L
1,983 SR
Queue Stats
75W - 62L
1,576 Elo+
Party 1
Cernunnos
Cernunnos
SupaTheTruth
Cernunnos
Level 83
God Stats
44W - 23L
1,612 SR
Queue Stats
96W - 93L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
9,551
597
7,323
7,623
6,836
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 2 / 2
10,263
641
9,320
6,242
1,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 2
10,456
654
4,673
8,418
4,776
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
10,228
639
8,067
14,337
11,530
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Mr_Doctor_Nerd
Baron Samedi
12
0 / 3 / 3
9,512
595
6,549
11,095
9,540
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
SupaTheTruth
Cernunnos
4
0 / 0 / 0
7,441
465
61
117
27
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
5
Kills
4
4
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
W
0
0
5
2.5
L
Baron Samedi
Mr_Doctor_Nerd
Baron Samedi
0
3
3
0.5
W
3
2
2
2
L
Cernunnos
SupaTheTruth
Cernunnos
0
0
0
0
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,316
Damage
14,677
22,283
Taken
25,549
12,975
Mitigated
21,097
5,946
Healing
11,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,067
4,201
1,637
5,455
14,337
11,530
198
6,456
7,881
0
35,498
W
7,323
1,270
434
2,930
7,623
6,836
72
2,401
5,222
0
34,587
L
Baron Samedi
Mr_Doctor_Nerd
Baron Samedi
6,549
995
1,158
3,316
11,095
9,540
94
3,012
8,083
47,532
0
W
9,320
264
503
513
6,242
1,363
488
958
5,284
38,427
0
L
Cernunnos
SupaTheTruth
Cernunnos
61
0
0
14
117
27
0
0
117
0
2,497
W
4,673
1,201
848
718
8,418
4,776
473
3,239
5,179
437
40,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,270
Gold Earned
27,181
186
Minions Killed
162
0
Camps Cleared
0
817,513
Distance Traveled
551,301
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,228
639
66
4
0
299,126
3
W
Chaac
9,551
597
38
2
0
285,417
0
L
Baron Samedi
9,512
595
93
6
0
232,076
5
W
He Bo
10,263
641
63
4
0
262,948
4
L
Cernunnos
7,441
465
3
0
0
20,099
0
W
Odin
10,456
654
85
5
0
269,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role