Player Matchup

Jormungandr
Jormungandr
Beer_Gone23
Jormungandr
Level 28
God Stats
6W - 8L
1,576 SR
Queue Stats
6W - 12L
1,518 Elo+
Party 2
Izanami
Izanami
Thunderbolt_Colt
Izanami
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 30L
1,427 Elo+
Party 2
Cerberus
Cerberus
True_Dawg421
Cerberus
Level 68
God Stats
5W - 5L
1,551 SR
Queue Stats
187W - 187L
1,453 Elo+
Party 2
Team Averages
Level 45
1,542 SR
1,466 Elo+

VS

Team Averages
Level 55
1,537 SR
1,448 Elo+
Arachne
Arachne
 
Arachne
Level 129
God Stats
41W - 25L
1,689 SR
Queue Stats
350W - 346L
1,463 Elo+
Party 1
Ymir
Ymir
SoGoBatto
Ymir
Level 14
God Stats
1W - 1L
1,325 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Hachiman
Hachiman
peepeepopo20
Hachiman
Level 21
God Stats
29W - 24L
1,597 SR
Queue Stats
239W - 236L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beer_Gone23
Jormungandr
15
5 / 7 / 15
13,171
732
15,662
20,446
16,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
4 / 10 / 11
12,916
718
9,018
16,537
6,006
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cerberus
True_Dawg421
Cerberus
16
17 / 6 / 6
15,243
847
17,854
20,336
18,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
7 / 11 / 9
13,047
725
17,054
23,110
6,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
13
5 / 5 / 12
12,859
714
13,327
22,045
7,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
peepeepopo20
Hachiman
15
11 / 10 / 8
14,394
800
15,854
14,714
4,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
52
26
Kills
23
23
Deaths
26
32
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
11
9
1.05
L
Jormungandr
Beer_Gone23
Jormungandr
5
7
15
1.79
W
Ymir
5
5
12
2.2
L
4
10
11
0.95
L
Cerberus
True_Dawg421
Cerberus
17
6
6
3.33
W
Hachiman
peepeepopo20
Hachiman
11
10
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,534
Damage
46,235
57,319
Taken
59,869
40,731
Mitigated
17,679
11,753
Healing
12,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
17,054
11,802
0
7,017
23,110
6,118
738
13,175
9,935
0
65,775
L
Jormungandr
Beer_Gone23
Jormungandr
15,662
1,843
123
693
20,446
16,659
52
4,917
15,529
51,688
0
W
Ymir
13,327
1,764
96
3,869
22,045
7,051
345
11,925
10,120
29,717
0
L
9,018
5,932
342
1,015
16,537
6,006
419
3,053
13,484
0
32,320
L
Cerberus
True_Dawg421
Cerberus
17,854
724
542
9,038
20,336
18,066
520
5,387
14,949
59,162
0
W
Hachiman
peepeepopo20
Hachiman
15,854
12,607
441
1,452
14,714
4,510
1,463
8,444
6,270
0
41,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,330
Gold Earned
40,300
255
Minions Killed
161
0
Camps Cleared
0
862,457
Distance Traveled
893,778
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,047
725
69
4
0
320,811
2
L
Jormungandr
13,171
732
85
5
0
282,195
0
W
Ymir
12,859
714
39
2
0
297,939
0
L
Izanami
12,916
718
45
3
0
288,975
0
L
Cerberus
15,243
847
125
7
0
291,287
0
W
Hachiman
14,394
800
53
3
0
275,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role