Player Matchup

Izanami
Izanami
ArrowRoyale
Izanami
Level 24
God Stats
2W - 3L
1,395 SR
Queue Stats
37W - 28L
1,623 Elo+
Solo
Thor
Thor
BraveGoldfish
Thor
Level 24
God Stats
1W - 3L
1,320 SR
Queue Stats
133W - 106L
1,767 Elo+
Solo
Janus
Janus
Diegure5
Janus
Level 12
God Stats
0W - 6L
1,727 SR
Queue Stats
28W - 29L
1,881 Elo+
Party 1
Neith
Neith
NeBuR45
Neith
Level 17
God Stats
11W - 9L
1,863 SR
Queue Stats
23W - 27L
1,855 Elo+
Party 1
Cernunnos
Cernunnos
Oasv69
Cernunnos
Level 13
God Stats
1W - 1L
1,795 SR
Queue Stats
9W - 15L
1,870 Elo+
Solo
Team Averages
Level 18
1,620 SR
1,799 Elo+

VS

Team Averages
Level 23
1,514 SR
1,645 Elo+
Heimdallr
Heimdallr
DarthTarl
Heimdallr
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
FireLordKarl
King Arthur
Level 14
God Stats
10W - 3L
1,740 SR
Queue Stats
40W - 35L
1,609 Elo+
Solo
Hera
Hera
Touluse
Hera
Level 29
God Stats
11W - 11L
1,449 SR
Queue Stats
109W - 79L
1,689 Elo+
Solo
Mercury
Mercury
healercookie
Mercury
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
142W - 116L
1,710 Elo+
Solo
Nu Wa
Nu Wa
shannail
Nu Wa
Level 16
God Stats
2W - 2L
1,380 SR
Queue Stats
46W - 33L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArrowRoyale
Izanami
20
15 / 4 / 16
19,585
1,088
40,785
35,176
12,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
9 / 6 / 17
18,394
1,022
17,283
32,452
44,904
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
Diegure5
Janus
20
12 / 7 / 21
19,395
1,078
32,412
32,596
11,039
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
NeBuR45
Neith
20
2 / 9 / 14
15,495
861
12,428
30,839
13,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
Oasv69
Cernunnos
17
0 / 1 / 2
12,721
707
675
4,909
1,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarthTarl
Heimdallr
20
5 / 2 / 15
16,446
914
17,143
16,242
10,101
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
FireLordKarl
King Arthur
20
4 / 14 / 11
16,304
906
17,368
31,710
43,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hera
Touluse
Hera
20
4 / 5 / 13
16,859
937
30,960
16,868
8,553
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
healercookie
Mercury
20
6 / 6 / 9
17,148
953
19,443
20,702
10,105
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
shannail
Nu Wa
20
8 / 11 / 16
18,021
1,001
46,818
22,841
10,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
91
38
Kills
27
27
Deaths
38
70
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArrowRoyale
Izanami
15
4
16
5.75
L
9
6
17
2.92
W
Heimdallr
DarthTarl
Heimdallr
5
2
15
6.25
L
Janus
Diegure5
Janus
12
7
21
3.21
W
King Arthur
FireLordKarl
King Arthur
4
14
11
0.68
L
Neith
NeBuR45
Neith
2
9
14
1
L
Cernunnos
Oasv69
Cernunnos
0
1
2
1
W
Hera
Touluse
Hera
4
5
13
2.1
W
Mercury
healercookie
Mercury
6
6
9
1.75
W
Nu Wa
shannail
Nu Wa
8
11
16
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,583
Damage
131,732
135,972
Taken
108,363
83,486
Mitigated
82,754
6,288
Healing
6,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArrowRoyale
Izanami
40,785
32,654
0
0
35,176
12,836
0
20,825
14,351
0
118,409
L
17,283
3,218
0
92
32,452
44,904
0
17,434
15,018
0
45,880
W
Heimdallr
DarthTarl
Heimdallr
17,143
6,679
0
1,986
16,242
10,101
0
6,485
9,757
0
38,318
L
Janus
Diegure5
Janus
32,412
2,159
0
3,906
32,596
11,039
0
19,550
13,046
77,155
0
W
King Arthur
FireLordKarl
King Arthur
17,368
3,025
0
4,070
31,710
43,888
0
10,339
21,371
0
30,633
L
Neith
NeBuR45
Neith
12,428
6,323
0
2,237
30,839
13,322
0
15,591
15,245
0
34,703
L
Cernunnos
Oasv69
Cernunnos
675
423
0
53
4,909
1,385
0
4,378
531
0
3,566
W
Hera
Touluse
Hera
30,960
7,544
0
0
16,868
8,553
0
4,781
12,087
76,436
0
W
Mercury
healercookie
Mercury
19,443
10,278
0
0
20,702
10,105
0
6,225
14,477
0
75,881
W
Nu Wa
shannail
Nu Wa
46,818
6,576
0
110
22,841
10,107
0
4,582
18,259
77,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,590
Gold Earned
84,778
370
Minions Killed
377
6
Camps Cleared
19
1,418,521
Distance Traveled
1,736,487
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
19,585
1,088
162
9
2
349,514
2
L
Thor
18,394
1,022
54
3
1
365,982
2
W
Heimdallr
16,446
914
40
2
0
332,187
0
L
Janus
19,395
1,078
110
6
2
364,983
0
W
King Arthur
16,304
906
27
2
0
300,159
1
L
Neith
15,495
861
39
2
0
304,402
0
L
Cernunnos
12,721
707
5
0
1
33,640
0
W
Hera
16,859
937
133
7
5
364,421
2
W
Mercury
17,148
953
101
6
12
422,542
1
W
Nu Wa
18,021
1,001
76
4
2
317,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role