Player Matchup

Vulcan
Vulcan
Bronze II
A-Train518
Vulcan
Bronze II
Level 129
God Stats
2W - 3L
1,808 SR
Queue Stats
6W - 8L
1,061 MMR
Party 1
Cerberus
Cerberus
Silver IV
Reims32
Cerberus
Silver IV
Level 119
God Stats
0W - 2L
1,320 SR
Queue Stats
12W - 15L
1,165 MMR
Party 1
Chaac
Chaac
Silver IV
StrongLibra
Chaac
Silver IV
Level 157
God Stats
17W - 13L
1,917 SR
Queue Stats
105W - 98L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 135
1,682 SR
1,242 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,693 SR
1,212 MMR
Discordia
Discordia
Silver I
AgeDaSpyda
Discordia
Silver I
Level 129
God Stats
179W - 179L
1,650 SR
Queue Stats
474W - 530L
1,222 MMR
Party 2
Chiron
Chiron
Silver I
C-ghost
Chiron
Silver I
Level 67
God Stats
14W - 9L
1,593 SR
Queue Stats
31W - 30L
1,167 MMR
Solo
Amaterasu
Amaterasu
Silver I
I Am Tiny Panda
Amaterasu
Silver I
Level 120
God Stats
2W - 0L
1,836 SR
Queue Stats
141W - 141L
1,245 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
A-Train518
Vulcan
15
3 / 11 / 11
16,715
597
25,329
19,884
6,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Reims32
Cerberus
13
0 / 8 / 9
15,662
559
10,172
27,204
43,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
18 / 3 / 0
19,722
704
31,308
38,479
35,729
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
KumbhakarnaZeusHeraBacchusHeimdallr

VS

Bans
KukulkanSkadiHe BoMedusaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AgeDaSpyda
Discordia
19
12 / 6 / 7
19,571
699
26,696
17,094
5,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
C-ghost
Chiron
17
5 / 7 / 9
17,332
619
23,280
24,121
8,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
I Am Tiny Panda
Amaterasu
17
5 / 8 / 13
17,256
616
21,124
40,308
28,005
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
51
21
Kills
22
22
Deaths
21
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Vulcan
A-Train518
Vulcan
3
11
11
0.77
W
Discordia
AgeDaSpyda
Discordia
12
6
7
2.58
W
Chiron
C-ghost
Chiron
5
7
9
1.36
W
Amaterasu
I Am Tiny Panda
Amaterasu
5
8
13
1.44
L
Cerberus
Reims32
Cerberus
0
8
9
0.56
L
18
3
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,809
Damage
71,100
85,567
Taken
81,523
85,722
Mitigated
41,968
28,852
Healing
28,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
A-Train518
Vulcan
25,329
10,814
745
3,654
19,884
6,842
105
8,276
11,608
67,610
0
W
Discordia
AgeDaSpyda
Discordia
26,696
1,134
174
4,640
17,094
5,639
835
6,631
10,463
96,788
0
W
Chiron
C-ghost
Chiron
23,280
9,987
363
10,550
24,121
8,324
1,821
11,193
12,928
0
102,969
W
Amaterasu
I Am Tiny Panda
Amaterasu
21,124
9,858
0
12,607
40,308
28,005
96
16,092
24,216
0
76,029
L
Cerberus
Reims32
Cerberus
10,172
1,150
0
2,827
27,204
43,151
676
6,446
20,758
38,551
2,142
L
31,308
4,999
733
20,893
38,479
35,729
438
12,013
26,466
0
116,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,099
Gold Earned
54,159
321
Minions Killed
351
0
Camps Cleared
0
1,417,596
Distance Traveled
1,521,037
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
16,715
597
83
3
0
472,554
5
W
Discordia
19,571
699
128
5
0
484,386
6
W
Chiron
17,332
619
143
5
0
463,348
4
W
Amaterasu
17,256
616
80
3
0
573,303
6
L
Cerberus
15,662
559
74
3
0
375,671
8
L
Chaac
19,722
704
164
6
0
569,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role