Player Matchup

Sol
Sol
Solly Watch
Sol
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 17L
1,589 Elo+
Party 1
Thanatos
Thanatos
XXAYRES
Thanatos
Level 41
God Stats
5W - 6L
1,500 SR
Queue Stats
122W - 160L
1,204 Elo+
Party 1
Heimdallr
Heimdallr
ZinQ Driftz
Heimdallr
Level 27
God Stats
12W - 12L
1,756 SR
Queue Stats
41W - 60L
1,589 Elo+
Party 1
Team Averages
Level 31
1,585 SR
1,460 Elo+

VS

Team Averages
Level 42
1,358 SR
1,169 Elo+
Neith
Neith
BrotherDaddy848
Neith
Level 68
God Stats
6W - 2L
1,215 SR
Queue Stats
127W - 128L
1,135 Elo+
Party 2
Anubis
Anubis
CaptainBarnes67
Anubis
Level 17
God Stats
23W - 8L
1,500 SR
Queue Stats
57W - 59L
1,124 Elo+
Party 2
Cerberus
Cerberus
Velladrix
Cerberus
Level 42
God Stats
10W - 14L
1,358 SR
Queue Stats
69W - 73L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 2
9,291
664
8,011
13,127
2,537
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
XXAYRES
Thanatos
10
2 / 6 / 2
8,774
627
3,406
9,445
2,214
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
ZinQ Driftz
Heimdallr
10
2 / 5 / 3
8,979
641
4,456
6,842
1,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 8
9,805
700
3,318
4,983
1,341
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 3 / 5
10,646
760
10,344
8,962
3,551
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Velladrix
Cerberus
13
9 / 2 / 5
10,780
770
9,212
9,060
3,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
18
18
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
W
7
3
5
3.17
L
3
7
2
0.57
W
Cerberus
Velladrix
Cerberus
9
2
5
5.75
L
Thanatos
XXAYRES
Thanatos
2
6
2
0.5
L
Heimdallr
ZinQ Driftz
Heimdallr
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,873
Damage
22,874
29,414
Taken
23,005
6,042
Mitigated
7,970
5,467
Healing
8,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,318
829
0
1,282
4,983
1,341
565
825
4,158
0
36,936
W
10,344
994
0
2,781
8,962
3,551
899
4,403
4,559
38,506
0
L
8,011
1,216
0
1,862
13,127
2,537
0
9,256
3,871
26,218
0
W
Cerberus
Velladrix
Cerberus
9,212
66
430
3,757
9,060
3,078
694
2,834
6,226
38,217
0
L
Thanatos
XXAYRES
Thanatos
3,406
311
0
2,504
9,445
2,214
0
5,637
3,808
0
18,318
L
Heimdallr
ZinQ Driftz
Heimdallr
4,456
3,471
0
1,101
6,842
1,291
0
4,707
2,135
0
21,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,044
Gold Earned
31,231
114
Minions Killed
230
0
Camps Cleared
0
523,369
Distance Traveled
760,649
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,805
700
64
5
0
225,200
0
W
Anubis
10,646
760
69
5
0
227,631
0
L
Sol
9,291
664
43
3
0
176,742
0
W
Cerberus
10,780
770
97
7
0
307,818
3
L
Thanatos
8,774
627
31
2
0
201,715
1
L
Heimdallr
8,979
641
40
3
0
144,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role