Player Matchup

Ne Zha
Ne Zha
HELADO_DEPOLENTA
Ne Zha
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 90L
1,372 Elo+
Party 2
Merlin
Merlin
Propipeteballl
Merlin
Level 14
God Stats
16W - 10L
1,539 SR
Queue Stats
92W - 73L
1,387 Elo+
Solo
Ymir
Ymir
foxyashxd
Ymir
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
47W - 38L
1,500 Elo+
Solo
Jing Wei
Jing Wei
i6ix_bywestx
Jing Wei
Level 6
God Stats
10W - 13L
1,271 SR
Queue Stats
20W - 31L
1,257 Elo+
Party 2
Mercury
Mercury
itconnect
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,571 Elo+
Solo
Team Averages
Level 19
1,462 SR
1,417 Elo+

VS

Team Averages
Level 33
1,498 SR
1,554 Elo+
Ymir
Ymir
DavidDElomas
Ymir
Level 21
God Stats
7W - 6L
1,471 SR
Queue Stats
52W - 57L
1,391 Elo+
Party 3
Freya
Freya
Fixy03
Freya
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Foxorgame
Scylla
Level 8
God Stats
5W - 0L
1,595 SR
Queue Stats
8W - 0L
1,978 Elo+
Party 1
Neith
Neith
Maxter_270
Neith
Level 23
God Stats
3W - 3L
1,205 SR
Queue Stats
168W - 178L
1,392 Elo+
Party 3
Apollo
Apollo
R4FA014
Apollo
Level 109
God Stats
2W - 0L
1,720 SR
Queue Stats
39W - 29L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 4 / 0
4,584
458
3,142
6,698
1,735
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 4 / 0
4,939
494
4,056
4,126
1,126
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
6
0 / 2 / 2
4,207
421
1,532
3,551
2,313
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
i6ix_bywestx
Jing Wei
9
0 / 1 / 0
4,853
485
1,384
1,968
542
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
itconnect
Mercury
4
0 / 2 / 0
4,000
400
390
2,052
471
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
5,295
530
1,284
4,395
1,830
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
Fixy03
Freya
7
0 / 2 / 1
4,888
489
807
3,475
933
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Foxorgame
Scylla
10
3 / 0 / 2
6,533
653
1,677
3,875
1,045
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
7
1 / 3 / 1
5,159
516
1,331
3,115
838
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
R4FA014
Apollo
12
7 / 0 / 4
7,641
764
5,973
5,658
1,763
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
13
13
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Freya
Fixy03
Freya
0
2
1
0.25
W
Scylla
Foxorgame
Scylla
3
0
2
4
L
2
4
0
0.5
W
Neith
1
3
1
0.5
L
2
4
0
0.5
W
Apollo
R4FA014
Apollo
7
0
4
9
L
Ymir
0
2
2
0.5
L
Jing Wei
i6ix_bywestx
Jing Wei
0
1
0
0
L
Mercury
itconnect
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,504
Damage
11,072
18,395
Taken
20,518
6,187
Mitigated
6,409
2,633
Healing
5,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,284
456
0
849
4,395
1,830
221
766
3,629
8,186
0
W
Freya
Fixy03
Freya
807
450
0
527
3,475
933
0
1,307
2,168
6,264
0
W
Scylla
Foxorgame
Scylla
1,677
360
0
750
3,875
1,045
201
1,115
2,760
30,785
0
L
3,142
2,041
99
1,562
6,698
1,735
0
1,897
4,801
0
15,702
W
Neith
1,331
506
0
526
3,115
838
721
741
2,374
0
17,788
L
4,056
583
0
43
4,126
1,126
0
647
3,479
22,202
0
W
Apollo
R4FA014
Apollo
5,973
3,075
0
2,602
5,658
1,763
3,371
1,659
3,999
0
40,867
L
Ymir
1,532
359
0
250
3,551
2,313
0
331
3,220
8,279
0
L
Jing Wei
i6ix_bywestx
Jing Wei
1,384
1,059
0
246
1,968
542
899
450
1,518
0
18,798
L
Mercury
itconnect
Mercury
390
242
0
433
2,052
471
0
443
1,609
0
7,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,583
Gold Earned
29,516
126
Minions Killed
202
0
Camps Cleared
0
605,004
Distance Traveled
860,231
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,295
530
14
1
0
157,160
2
W
Freya
4,888
489
12
1
0
174,327
1
W
Scylla
6,533
653
62
6
0
189,203
0
L
Ne Zha
4,584
458
29
3
0
152,415
1
W
Neith
5,159
516
26
3
0
132,113
0
L
Merlin
4,939
494
38
4
0
155,164
0
W
Apollo
7,641
764
88
9
0
207,428
0
L
Ymir
4,207
421
8
1
0
94,625
4
L
Jing Wei
4,853
485
33
3
0
112,864
0
L
Mercury
4,000
400
18
2
0
89,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role