Player Matchup

Nox
Nox
BigDaddyWeenie
Nox
Level 21
God Stats
1W - 0L
1,686 SR
Queue Stats
47W - 41L
1,704 Elo+
Party 2
Heimdallr
Heimdallr
TSUNAMI ROSE
Heimdallr
Level 22
God Stats
6W - 5L
1,377 SR
Queue Stats
64W - 63L
1,589 Elo+
Party 2
Terra
Terra
kingkongkenno
Terra
Level 29
God Stats
4W - 5L
1,600 SR
Queue Stats
23W - 31L
1,738 Elo+
Party 2
Team Averages
Level 24
1,554 SR
1,677 Elo+

VS

Team Averages
Level 39
1,492 SR
1,305 Elo+
Horus
Horus
Cal40 dubs
Horus
Level 26
God Stats
5W - 8L
1,490 SR
Queue Stats
18W - 22L
1,217 Elo+
Party 1
Chang'e
Chang'e
Zinderkae
Chang'e
Level 67
God Stats
2W - 6L
1,575 SR
Queue Stats
26W - 26L
1,480 Elo+
Party 1
Merlin
Merlin
unbeatable ryu
Merlin
Level 24
God Stats
4W - 3L
1,411 SR
Queue Stats
9W - 10L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 4 / 9
13,196
733
17,312
13,798
6,108
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
TSUNAMI ROSE
Heimdallr
14
6 / 6 / 13
12,540
697
13,333
15,999
6,917
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 4 / 13
11,986
666
7,494
21,372
25,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
2 / 7 / 7
10,486
583
3,944
15,606
6,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
Zinderkae
Chang'e
12
5 / 8 / 7
11,688
649
14,825
16,740
4,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 8 / 3
12,218
679
21,219
13,850
4,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
23
Kills
14
14
Deaths
23
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
4
9
3.88
L
Horus
2
7
7
0.79
W
Heimdallr
TSUNAMI ROSE
Heimdallr
6
6
13
2.08
L
Chang'e
Zinderkae
Chang'e
5
8
7
1.06
W
6
4
13
3.13
L
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,139
Damage
39,988
51,169
Taken
46,196
38,528
Mitigated
15,061
10,045
Healing
14,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,312
1,468
834
1,142
13,798
6,108
1,326
10,316
3,482
48,969
0
L
Horus
3,944
1,774
521
991
15,606
6,119
0
8,538
7,068
0
6,810
W
Heimdallr
TSUNAMI ROSE
Heimdallr
13,333
7,225
0
0
15,999
6,917
1,252
12,024
3,975
0
40,639
L
Chang'e
Zinderkae
Chang'e
14,825
524
5,445
5,988
16,740
4,761
0
8,700
8,040
46,652
0
W
7,494
477
3,602
4,467
21,372
25,503
397
13,704
7,668
18,255
0
L
21,219
1,039
519
762
13,850
4,181
0
7,592
6,258
50,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,722
Gold Earned
34,392
154
Minions Killed
134
0
Camps Cleared
0
894,441
Distance Traveled
945,466
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,196
733
80
4
0
280,014
0
L
Horus
10,486
583
11
1
0
325,198
0
W
Heimdallr
12,540
697
42
2
0
301,581
1
L
Chang'e
11,688
649
66
4
0
315,674
4
W
Terra
11,986
666
32
2
0
312,846
0
L
Merlin
12,218
679
57
3
0
304,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role