Player Matchup

Cu Chulainn
Cu Chulainn
Jungl3Juice
Cu Chulainn
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 189L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
MooseJuice13
Jormungandr
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
171W - 191L
1,423 Elo+
Party 2
Cupid
Cupid
Piratesnitch
Cupid
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,818 Elo+
Party 3
Merlin
Merlin
Roofson
Merlin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,880 Elo+
Party 3
Nox
Nox
ToniGusano
Nox
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,492 Elo+
Party 3
Team Averages
Level 73
1,500 SR
1,618 Elo+

VS

Team Averages
Level 88
1,551 SR
1,513 Elo+
Fenrir
Fenrir
Borate881
Fenrir
Level 107
God Stats
3W - 3L
1,707 SR
Queue Stats
183W - 194L
1,449 Elo+
Solo
Merlin
Merlin
Illuss
Merlin
Level 89
God Stats
1W - 3L
1,546 SR
Queue Stats
54W - 58L
1,546 Elo+
Party 1
Agni
Agni
WildCrows
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,490 Elo+
Party 1
Hercules
Hercules
susucre
Hercules
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 97L
1,587 Elo+
Party 1
Vulcan
Vulcan
xXExTaSyXx
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jungl3Juice
Cu Chulainn
20
5 / 5 / 21
13,021
685
12,738
20,338
21,252
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
MooseJuice13
Jormungandr
17
3 / 5 / 18
11,821
622
11,321
15,827
11,883
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 6 / 14
14,960
787
25,125
20,955
9,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Roofson
Merlin
20
9 / 5 / 19
14,765
777
26,655
15,929
7,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 5 / 14
13,892
731
21,266
17,635
8,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Borate881
Fenrir
18
7 / 12 / 5
12,752
671
12,486
31,098
24,508
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Illuss
Merlin
20
7 / 3 / 11
13,711
722
21,644
10,923
6,001
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
18
2 / 11 / 13
11,510
606
8,086
15,307
7,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
susucre
Hercules
20
7 / 4 / 11
13,405
706
16,720
33,952
41,960
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Vulcan
xXExTaSyXx
Vulcan
19
2 / 11 / 11
12,191
642
11,791
18,034
9,009
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
76
41
Kills
25
26
Deaths
41
86
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Borate881
Fenrir
7
12
5
0.79
L
Merlin
Illuss
Merlin
7
3
11
4.17
W
Cu Chulainn
Jungl3Juice
Cu Chulainn
5
5
21
3.1
W
Jormungandr
MooseJuice13
Jormungandr
3
5
18
2.4
W
14
6
14
3.5
W
Merlin
Roofson
Merlin
9
5
19
3.7
W
10
5
14
3.4
L
Agni
2
11
13
0.77
L
Hercules
susucre
Hercules
7
4
11
3.13
L
Vulcan
xXExTaSyXx
Vulcan
2
11
11
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,105
Damage
70,727
90,684
Taken
109,314
59,224
Mitigated
88,629
36,556
Healing
40,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Borate881
Fenrir
12,486
3,872
1,749
6,937
31,098
24,508
147
20,637
10,461
0
18,845
L
Merlin
Illuss
Merlin
21,644
483
278
404
10,923
6,001
893
5,364
5,559
60,135
0
W
Cu Chulainn
Jungl3Juice
Cu Chulainn
12,738
2,442
154
5,288
20,338
21,252
100
9,476
10,862
0
29,659
W
Jormungandr
MooseJuice13
Jormungandr
11,321
3,253
2,889
2,174
15,827
11,883
322
6,935
8,892
23,963
0
W
25,125
15,510
4,295
7,194
20,955
9,947
2,506
9,115
11,840
0
48,366
W
Merlin
Roofson
Merlin
26,655
1,416
1,927
4,436
15,929
7,558
1,350
8,153
7,776
61,067
0
W
21,266
453
2,712
5,487
17,635
8,584
1,821
7,842
9,793
37,234
0
L
Agni
8,086
1,024
937
1,059
15,307
7,151
180
7,830
7,477
18,274
0
L
Hercules
susucre
Hercules
16,720
4,534
3,254
21,696
33,952
41,960
457
15,297
18,655
0
26,949
L
Vulcan
xXExTaSyXx
Vulcan
11,791
3,719
1,658
2,167
18,034
9,009
287
10,114
7,920
27,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,459
Gold Earned
63,569
225
Minions Killed
165
0
Camps Cleared
0
1,626,413
Distance Traveled
1,556,062
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,752
671
10
1
0
302,253
2
L
Merlin
13,711
722
84
4
0
328,868
0
W
Cu Chulainn
13,021
685
25
1
0
344,470
0
W
Jormungandr
11,821
622
21
1
0
345,858
0
W
Cupid
14,960
787
56
3
0
300,684
0
W
Merlin
14,765
777
58
3
0
328,697
2
W
Nox
13,892
731
65
3
0
306,704
0
L
Agni
11,510
606
21
1
0
264,624
0
L
Hercules
13,405
706
12
1
0
358,779
0
L
Vulcan
12,191
642
38
2
0
301,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role