Player Matchup

Tyr
Tyr
MasterSageWukong
Tyr
Level 95
God Stats
9W - 9L
1,514 SR
Queue Stats
176W - 170L
1,420 Elo+
Party 2
Mercury
Mercury
Razortj
Mercury
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 15L
1,341 Elo+
Party 2
Osiris
Osiris
Resizer02
Osiris
Level 36
God Stats
4W - 6L
1,493 SR
Queue Stats
151W - 131L
1,528 Elo+
Party 1
King Arthur
King Arthur
SeaBell2100
King Arthur
Level 63
God Stats
7W - 9L
1,542 SR
Queue Stats
110W - 104L
1,476 Elo+
Party 2
Scylla
Scylla
Tanman4200
Scylla
Level 60
God Stats
28W - 31L
1,507 SR
Queue Stats
215W - 212L
1,496 Elo+
Party 1
Team Averages
Level 53
1,511 SR
1,452 Elo+

VS

Team Averages
Level 76
1,452 SR
1,459 Elo+
Hercules
Hercules
CaptainShea
Hercules
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
357W - 377L
1,430 Elo+
Party 3
Awilix
Awilix
Hog_Rangler
Awilix
Level 43
God Stats
6W - 4L
1,379 SR
Queue Stats
90W - 102L
1,402 Elo+
Party 3
Fenrir
Fenrir
Hydran01d
Fenrir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
MrBiGGA
Hel
Level 106
God Stats
4W - 1L
1,748 SR
Queue Stats
49W - 46L
1,499 Elo+
Party 3
Eset
Eset
XFallenProphet
Eset
Level 118
God Stats
8W - 4L
1,134 SR
Queue Stats
322W - 318L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 14
14,367
449
20,217
30,831
35,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
Razortj
Mercury
20
12 / 9 / 5
16,483
515
21,388
29,790
11,505
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
Resizer02
Osiris
20
8 / 10 / 14
14,813
463
19,999
37,445
29,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
SeaBell2100
King Arthur
20
1 / 11 / 12
13,644
426
15,402
33,468
33,846
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Tanman4200
Scylla
20
7 / 12 / 10
15,174
474
27,863
26,031
7,827
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CaptainShea
Hercules
20
6 / 5 / 13
16,617
519
24,058
33,881
55,105
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Awilix
20
7 / 11 / 16
16,061
502
17,068
24,017
12,141
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Hydran01d
Fenrir
19
5 / 11 / 15
15,251
477
12,410
29,051
16,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
20
10 / 6 / 27
18,142
567
31,558
31,300
40,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
21 / 3 / 17
20,525
641
46,321
20,941
10,921
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
137
36
Kills
49
50
Deaths
36
55
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Hercules
CaptainShea
Hercules
6
5
13
2.5
W
Awilix
7
11
16
1.36
W
Fenrir
Hydran01d
Fenrir
5
11
15
1.14
L
8
8
14
1.88
W
Hel
10
6
27
3.92
L
Mercury
Razortj
Mercury
12
9
5
1.61
L
Osiris
Resizer02
Osiris
8
10
14
1.5
L
King Arthur
SeaBell2100
King Arthur
1
11
12
0.64
L
Scylla
Tanman4200
Scylla
7
12
10
1
W
21
3
17
9.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,869
Damage
131,415
157,565
Taken
139,190
118,716
Mitigated
135,431
29,804
Healing
61,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CaptainShea
Hercules
24,058
9,328
0
11,713
33,881
55,105
2,816
5,018
28,863
0
98,954
W
Awilix
17,068
9,145
0
3,312
24,017
12,141
1,389
3,579
20,438
0
96,958
W
Fenrir
Hydran01d
Fenrir
12,410
5,558
0
4,562
29,051
16,856
431
9,146
19,905
318
45,704
L
20,217
2,412
1,654
4,628
30,831
35,746
1,225
14,563
16,268
779
89,756
W
Hel
31,558
4,153
16,319
16,041
31,300
40,408
1,264
7,897
23,403
105,639
0
L
Mercury
Razortj
Mercury
21,388
11,456
0
6,001
29,790
11,505
3,731
12,625
17,165
0
138,110
L
Osiris
Resizer02
Osiris
19,999
9,130
0
8,798
37,445
29,792
1,006
21,910
15,535
0
59,157
L
King Arthur
SeaBell2100
King Arthur
15,402
2,718
0
6,966
33,468
33,846
73
14,049
19,419
0
95,007
L
Scylla
Tanman4200
Scylla
27,863
2,693
0
1,757
26,031
7,827
0
15,036
10,995
107,317
0
W
46,321
1,903
2,654
7,279
20,941
10,921
1,080
5,643
15,298
142,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,481
Gold Earned
86,596
659
Minions Killed
623
0
Camps Cleared
0
2,823,806
Distance Traveled
2,822,629
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,617
519
158
5
0
527,363
1
W
Awilix
16,061
502
106
3
0
515,566
1
W
Fenrir
15,251
477
63
2
0
580,105
4
L
Tyr
14,367
449
103
3
0
645,289
1
W
Hel
18,142
567
135
4
0
569,809
0
L
Mercury
16,483
515
190
6
0
621,382
4
L
Osiris
14,813
463
69
2
0
555,923
0
L
King Arthur
13,644
426
153
5
0
524,455
8
L
Scylla
15,174
474
144
5
0
476,757
3
W
Eset
20,525
641
161
5
0
629,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role