Player Matchup

Arachne
Arachne
APPEASETHEBEEES
Arachne
Level 36
God Stats
24W - 18L
1,782 SR
Queue Stats
281W - 308L
1,264 Elo+
Party 1
Bacchus
Bacchus
BIGMERK99
Bacchus
Level 17
God Stats
6W - 3L
1,817 SR
Queue Stats
138W - 166L
1,469 Elo+
Party 1
Anhur
Anhur
Slade MKU
Anhur
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 169L
1,374 Elo+
Party 1
Scylla
Scylla
ViBEWiTZANE
Scylla
Level 27
God Stats
12W - 7L
1,675 SR
Queue Stats
214W - 221L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
imtensefearless
Kukulkan
Level 25
God Stats
7W - 10L
1,612 SR
Queue Stats
50W - 68L
1,407 Elo+
Party 1
Team Averages
Level 27
1,677 SR
1,390 Elo+

VS

Team Averages
Level 16
1,372 SR
1,367 Elo+
Medusa
Medusa
Articneptune354
Medusa
Level 11
God Stats
0W - 1L
1,169 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Deuha_Lartiste
Tyr
Level 11
God Stats
0W - 2L
1,269 SR
Queue Stats
26W - 33L
1,312 Elo+
Party 2
Ra
Ra
Mr Grimm130
Ra
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 96L
1,357 Elo+
Solo
Chaac
Chaac
NinjaNoob6220
Chaac
Level 17
God Stats
5W - 11L
1,627 SR
Queue Stats
82W - 91L
1,405 Elo+
Solo
Hel
Hel
WeeDWizzarD9898
Hel
Level 15
God Stats
32W - 41L
1,294 SR
Queue Stats
32W - 43L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 4 / 8
14,400
576
26,330
20,758
9,775
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
BIGMERK99
Bacchus
14
0 / 5 / 4
9,830
393
4,198
11,947
9,475
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anhur
Slade MKU
Anhur
20
4 / 0 / 2
14,169
567
9,222
11,395
4,957
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
20
18 / 0 / 13
15,335
613
37,242
12,938
4,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
16
0 / 11 / 0
11,137
445
9,601
14,278
5,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 1
8,521
341
3,663
24,113
7,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
0 / 5 / 0
9,344
374
3,016
15,957
11,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 10 / 0
9,233
369
6,749
14,481
3,854
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
14 / 5 / 1
12,153
486
24,846
32,486
44,815
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 7 / 5
9,575
383
5,189
19,966
4,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
39
Kills
16
20
Deaths
40
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
17
4
8
5.25
L
0
13
1
0.04
W
Bacchus
BIGMERK99
Bacchus
0
5
4
0.4
L
0
5
0
0
L
1
10
0
0.1
L
14
5
1
2.9
W
Anhur
Slade MKU
Anhur
4
0
2
5
W
Scylla
18
0
13
24.5
L
1
7
5
0.5
W
Kukulkan
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,593
Damage
43,463
71,316
Taken
107,003
34,739
Mitigated
72,077
15,371
Healing
26,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,330
22,596
0
7,954
20,758
9,775
2,594
5,095
15,663
66
62,007
L
3,663
1,844
0
154
24,113
7,388
970
14,654
9,459
0
22,883
W
Bacchus
BIGMERK99
Bacchus
4,198
410
0
0
11,947
9,475
204
2,505
9,442
16,094
0
L
3,016
1,097
0
1,670
15,957
11,126
0
3,925
12,032
0
47,272
L
6,749
970
250
2,650
14,481
3,854
1,334
6,121
8,360
59,070
0
L
24,846
6,770
0
12,012
32,486
44,815
1,024
17,740
14,746
193
81,295
W
Anhur
Slade MKU
Anhur
9,222
3,868
0
3,097
11,395
4,957
3,797
2,285
9,110
0
120,130
W
Scylla
37,242
2,751
0
3,780
12,938
4,717
1,375
5,002
7,936
119,458
0
L
5,189
477
3,261
6,991
19,966
4,894
532
8,601
11,365
45,038
0
W
Kukulkan
9,601
2,414
0
540
14,278
5,815
1,239
1,556
12,722
64,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,871
Gold Earned
48,826
494
Minions Killed
406
0
Camps Cleared
0
2,372,354
Distance Traveled
2,115,632
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,400
576
56
2
0
514,245
1
L
Medusa
8,521
341
32
1
0
509,892
0
W
Bacchus
9,830
393
18
1
0
446,322
0
L
Tyr
9,344
374
67
3
0
407,839
2
L
Ra
9,233
369
94
4
0
348,009
4
L
Chaac
12,153
486
142
6
0
413,182
1
W
Anhur
14,169
567
159
6
0
462,753
6
W
Scylla
15,335
613
152
6
0
518,429
5
L
Hel
9,575
383
71
3
0
436,710
0
W
Kukulkan
11,137
445
109
4
0
430,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role