Player Matchup

Fenrir
Fenrir
HeiMeiNameIs
Fenrir
Level 79
God Stats
3W - 5L
1,592 SR
Queue Stats
32W - 25L
1,532 Elo+
Party 1
Achilles
Achilles
SirRyLo
Achilles
Level 96
God Stats
5W - 5L
1,503 SR
Queue Stats
40W - 27L
1,532 Elo+
Party 1
Merlin
Merlin
andcow
Merlin
Level 100
God Stats
0W - 2L
1,284 SR
Queue Stats
41W - 30L
1,532 Elo+
Party 1
Team Averages
Level 92
1,460 SR
1,532 Elo+

VS

Team Averages
Level 102
1,470 SR
1,521 Elo+
Osiris
Osiris
Adecause
Osiris
Level 69
God Stats
6W - 0L
1,356 SR
Queue Stats
30W - 20L
1,465 Elo+
Solo
Merlin
Merlin
BlackStarYT
Merlin
Level 120
God Stats
3W - 1L
1,555 SR
Queue Stats
13W - 10L
1,627 Elo+
Solo
Artemis
Artemis
Quetzalcoatl77
Artemis
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 33L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 5 / 2
13,362
668
7,356
18,287
9,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
SirRyLo
Achilles
14
3 / 5 / 8
13,586
679
8,248
22,292
25,622
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
andcow
Merlin
14
4 / 8 / 6
13,067
653
18,056
18,976
6,823
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Adecause
Osiris
14
4 / 4 / 12
13,464
673
16,422
21,180
30,558
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
16
7 / 4 / 8
14,617
731
17,005
10,824
3,839
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 5 / 4
13,789
689
14,220
13,282
4,490
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
13
Kills
18
18
Deaths
13
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Osiris
Adecause
Osiris
4
4
12
2.5
W
Merlin
7
4
8
2.75
L
Fenrir
6
5
2
1.4
W
7
5
4
1.8
L
Achilles
SirRyLo
Achilles
3
5
8
1.4
L
Merlin
andcow
Merlin
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,660
Damage
47,647
59,555
Taken
45,286
41,666
Mitigated
38,887
11,436
Healing
14,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Adecause
Osiris
16,422
4,280
0
8,772
21,180
30,558
421
8,189
12,991
0
40,142
W
Merlin
17,005
1,211
0
1,595
10,824
3,839
134
3,858
6,966
73,264
0
L
Fenrir
7,356
716
0
3,643
18,287
9,221
635
4,718
13,569
0
40,742
W
14,220
8,473
0
3,686
13,282
4,490
2,986
6,109
7,173
0
69,027
L
Achilles
SirRyLo
Achilles
8,248
2,474
856
3,412
22,292
25,622
245
6,731
15,561
82
44,367
L
Merlin
andcow
Merlin
18,056
1,344
0
3,525
18,976
6,823
0
5,638
13,338
55,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,015
Gold Earned
41,870
186
Minions Killed
242
0
Camps Cleared
0
1,082,818
Distance Traveled
1,039,066
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,464
673
38
2
0
377,867
9
W
Merlin
14,617
731
113
6
0
351,661
6
L
Fenrir
13,362
668
73
4
0
393,272
2
W
Artemis
13,789
689
91
5
0
309,538
3
L
Achilles
13,586
679
48
2
0
377,345
2
L
Merlin
13,067
653
65
3
0
312,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role