Player Matchup

Kukulkan
Kukulkan
Carnier617
Kukulkan
Level 28
God Stats
10W - 2L
1,500 SR
Queue Stats
28W - 16L
1,291 Elo+
Party 2
Loki
Loki
Fapps
Loki
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 25L
1,575 Elo+
Party 2
Khepri
Khepri
natn202
Khepri
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,501 Elo+
Party 2
Team Averages
Level 41
1,500 SR
1,456 Elo+

VS

Team Averages
Level 58
1,490 SR
1,620 Elo+
Nemesis
Nemesis
BoboTheClock
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Hel
Hel
Silentshadow242
Hel
Level 155
God Stats
1W - 4L
1,471 SR
Queue Stats
90W - 98L
1,861 Elo+
Party 1
Sun Wukong
Sun Wukong
zlllDerail
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Carnier617
Kukulkan
13
12 / 0 / 5
11,170
798
14,684
5,974
3,084
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Fapps
Loki
12
7 / 0 / 9
10,571
755
7,415
6,426
2,253
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
natn202
Khepri
12
2 / 0 / 19
10,527
752
7,145
6,383
5,532
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BoboTheClock
Nemesis
10
0 / 8 / 0
7,864
562
3,723
13,352
5,451
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 7 / 0
7,992
571
4,052
10,836
3,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
zlllDerail
Sun Wukong
8
0 / 6 / 0
7,553
540
5,582
12,750
8,446
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
21
Kills
0
0
Deaths
21
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BoboTheClock
Nemesis
0
8
0
0
W
Kukulkan
Carnier617
Kukulkan
12
0
5
14.5
W
Loki
Fapps
Loki
7
0
9
11.5
L
0
7
0
0
W
Khepri
natn202
Khepri
2
0
19
11.5
L
Sun Wukong
zlllDerail
Sun Wukong
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,244
Damage
13,357
18,783
Taken
36,938
10,869
Mitigated
17,649
1,870
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BoboTheClock
Nemesis
3,723
1,130
0
1,601
13,352
5,451
0
8,973
4,379
0
20,721
W
Kukulkan
Carnier617
Kukulkan
14,684
1,979
0
500
5,974
3,084
1,190
1,994
3,980
49,083
0
W
Loki
Fapps
Loki
7,415
3,909
0
1,370
6,426
2,253
1,126
663
5,763
0
30,280
L
4,052
51
4,017
3,554
10,836
3,752
0
3,984
6,852
35,424
0
W
Khepri
natn202
Khepri
7,145
1,088
0
0
6,383
5,532
616
1,436
4,947
23,909
0
L
Sun Wukong
zlllDerail
Sun Wukong
5,582
1,538
0
644
12,750
8,446
0
8,931
3,819
0
23,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,268
Gold Earned
23,409
153
Minions Killed
137
0
Camps Cleared
0
811,973
Distance Traveled
706,681
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,864
562
47
3
0
241,675
4
W
Kukulkan
11,170
798
90
6
0
256,878
4
W
Loki
10,571
755
38
3
0
274,113
3
L
Hel
7,992
571
66
5
0
223,689
7
W
Khepri
10,527
752
25
2
0
280,982
3
L
Sun Wukong
7,553
540
24
2
0
241,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role