Player Matchup

Sol
Sol
Im Captain Zach
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
QuackErmine9967
Merlin
Level 20
God Stats
33W - 28L
1,510 SR
Queue Stats
36W - 35L
1,443 Elo+
Solo
Artemis
Artemis
Sschuby86
Artemis
Level 6
God Stats
14W - 11L
1,235 SR
Queue Stats
23W - 26L
1,308 Elo+
Solo
Khepri
Khepri
UwU-Dazai
Khepri
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 94L
1,336 Elo+
Solo
Neith
Neith
picassomusik
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Team Averages
Level 9
1,449 SR
1,417 Elo+

VS

Team Averages
Level 33
1,453 SR
1,353 Elo+
Kukulkan
Kukulkan
Bird Squeezer
Kukulkan
Level 26
God Stats
2W - 3L
1,441 SR
Queue Stats
2W - 4L
1,360 Elo+
Party 1
Nu Wa
Nu Wa
EletricVolt
Nu Wa
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ne Zha
Ne Zha
MoonRiser1999
Ne Zha
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 22L
1,364 Elo+
Solo
Medusa
Medusa
bigbadwolf506
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,233 Elo+
Party 1
Bacchus
Bacchus
youdidthistom805
Bacchus
Level 92
God Stats
1W - 3L
1,324 SR
Queue Stats
50W - 57L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 12 / 4
10,363
942
4,048
16,846
4,602
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

18
6 / 12 / 5
12,208
1,110
20,310
20,172
6,550
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Sschuby86
Artemis
13
0 / 1 / 1
8,787
799
258
913
266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
UwU-Dazai
Khepri
17
2 / 3 / 6
10,629
966
4,788
17,794
16,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

18
4 / 8 / 7
11,787
1,072
9,715
13,173
8,058
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bird Squeezer
Kukulkan
18
7 / 2 / 7
12,392
1,127
13,050
6,536
2,541
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 5 / 20
11,108
1,010
7,239
9,446
5,916
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
15 / 0 / 10
13,620
1,238
20,795
9,467
3,995
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
5 / 3 / 13
12,162
1,106
11,155
8,549
3,676
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 4 / 18
12,338
1,122
11,139
15,073
23,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
103
14
Kills
35
36
Deaths
14
23
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bird Squeezer
Kukulkan
7
2
7
5.25
W
1
5
20
2.2
L
2
12
4
0.33
W
15
0
10
20
L
6
12
5
0.71
L
Artemis
Sschuby86
Artemis
0
1
1
0.5
L
Khepri
UwU-Dazai
Khepri
2
3
6
1.67
W
5
3
13
3.83
L
4
8
7
0.94
W
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,119
Damage
63,378
68,898
Taken
49,071
35,708
Mitigated
39,762
4,615
Healing
3,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bird Squeezer
Kukulkan
13,050
1,064
0
0
6,536
2,541
0
5,493
1,043
50,541
0
W
7,239
3,607
0
0
9,446
5,916
0
6,384
2,998
13,526
0
L
4,048
973
0
865
16,846
4,602
0
7,966
8,880
15,210
0
W
20,795
10,482
0
2,166
9,467
3,995
0
6,045
3,252
0
33,805
L
20,310
3,492
899
2,267
20,172
6,550
0
9,570
10,602
57,599
0
L
Artemis
Sschuby86
Artemis
258
258
0
0
913
266
0
226
687
0
830
L
Khepri
UwU-Dazai
Khepri
4,788
842
0
0
17,794
16,232
0
7,603
10,191
12,844
0
W
11,155
6,380
0
168
8,549
3,676
0
4,454
4,095
0
36,161
L
9,715
5,164
0
584
13,173
8,058
0
5,836
7,337
0
22,038
W
11,139
2,561
804
804
15,073
23,634
0
6,536
7,865
17,707
377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,774
Gold Earned
61,620
135
Minions Killed
216
3
Camps Cleared
4
628,756
Distance Traveled
917,057
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,392
1,127
109
10
4
180,917
0
W
Nu Wa
11,108
1,010
10
1
0
132,761
0
L
Sol
10,363
942
15
1
0
149,428
1
W
Ne Zha
13,620
1,238
36
3
0
211,957
0
L
Merlin
12,208
1,110
80
7
1
144,981
0
L
Artemis
8,787
799
0
0
0
30,276
0
L
Khepri
10,629
966
19
2
1
158,551
0
W
Medusa
12,162
1,106
51
5
0
186,236
0
L
Neith
11,787
1,072
21
2
1
145,520
0
W
Bacchus
12,338
1,122
10
1
0
205,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role